Mind & Motion: Opportunities and Applications of Integrating Biomechanics and Cognitive Models in HCI
Not on the map. Why?
Abstract (arXiv)
Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognition models have been used to understand the role of attention and individual preferences and beliefs on human decision making during interaction, while biomechanical simulations have been successfully applied to analyse and predict physical effort, fatigue, and discomfort. The next frontier in HCI lies in connecting these models to enable robust, diverse, and representative simulations of different user groups. These embodied user simulations could predict user intents, strategies, and movements during interaction more accurately, benchmark interfaces and interaction techniques in terms of performance and ergonomics, and guide adaptive system design. This UIST workshop explores ideas for integrating computational models into HCI and discusses use cases such as UI/UX design, automated system testing, and personalised adaptive interfaces. It brings researchers from relevant disciplines together to identify key opportunities and challenges as well as feasible next steps for bridging mind and motion to simulate interactive user behaviour.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 19 Aug 2025.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2026: 1.
1 paper.
- 2026Log2Motion: Biomechanical Motion Synthesis from Touch Logs28 Jan 2026