Communication Efficient Robotic Mixed Reality with Gaussian Splatting Cross-Layer Optimization
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Abstract (arXiv)
Realizing low-cost communication in robotic mixed reality (RoboMR) systems presents a challenge, due to the necessity of uploading high-resolution images through wireless channels. This paper proposes Gaussian splatting (GS) RoboMR (GSMR), which enables the simulator to opportunistically render a photo-realistic view from the robot's pose by calling ``memory'' from a GS model, thus reducing the need for excessive image uploads. However, the GS model may involve discrepancies compared to the actual environments. To this end, a GS cross-layer optimization (GSCLO) framework is further proposed, which jointly optimizes content switching (i.e., deciding whether to upload image or not) and power allocation (i.e., adjusting to content profiles) across different frames by minimizing a newly derived GSMR loss function. The GSCLO problem is addressed by an accelerated penalty optimization (APO) algorithm that reduces computational complexity by over 10x compared to traditional branch-and-bound and search algorithms. Moreover, variants of GSCLO are presented to achieve robust, low-power, and multi-robot GSMR. Extensive experiments demonstrate that the proposed GSMR paradigm and GSCLO method achieve significant improvements over existing benchmarks on both wheeled and legged robots in terms of diverse metrics in various scenarios. For the first time, it is found that RoboMR can be achieved with ultra-low communication costs, and mixture of data is useful for enhancing GS performance in dynamic scenarios.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 12 Aug 2025.
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Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2025Edge Collaborative Gaussian Splatting with Integrated Rendering and Communicationcited by 2
- 2026LAGS: Low-Altitude Gaussian Splatting with Groupwise Heterogeneous Graph Learningcited by 1
- 2025Task-Oriented Edge-Assisted Cross-System Design for Real-Time Human-Robot Interaction in Industrial Metaversecited by 0
- 2026Efficient Transceiver Design for Aerial Image Transmission and Large-scale Scene Reconstructioncited by 0
- 2026LAGS: Low-Altitude Gaussian Splatting with Groupwise Heterogeneous Graph Learning18 Apr 2026
- 2026Efficient Transceiver Design for Aerial Image Transmission and Large-scale Scene Reconstruction13 Apr 2026
- 2025Edge Collaborative Gaussian Splatting with Integrated Rendering and Communication26 Oct 2025
- 2025Task-Oriented Edge-Assisted Cross-System Design for Real-Time Human-Robot Interaction in Industrial Metaverse28 Aug 2025