mlsanityData to 7 Oct 2026

Navigation Pixie: Implementation and Empirical Study Toward On-demand Navigation Agents in Commercial Metaverse

arXiv 2508.03216 ↗First posted 5 Aug 2025cs.HC cs.AIcited by 0

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

While commercial metaverse platforms offer diverse user-generated content, they lack effective navigation assistance that can dynamically adapt to users' interests and intentions. Although previous research has investigated on-demand agents in controlled environments, implementation in commercial settings with diverse world configurations and platform constraints remains challenging. We present Navigation Pixie, an on-demand navigation agent employing a loosely coupled architecture that integrates structured spatial metadata with LLM-based natural language processing while minimizing platform dependencies, which enables experiments on the extensive user base of commercial metaverse platforms. Our cross-platform experiments on commercial metaverse platform Cluster with 99 PC client and 94 VR-HMD participants demonstrated that Navigation Pixie significantly increased dwell time and free exploration compared to fixed-route and no-agent conditions across both platforms. Subjective evaluations revealed consistent on-demand preferences in PC environments versus context-dependent social perception advantages in VR-HMD. This research contributes to advancing VR interaction design through conversational spatial navigation agents, establishes cross-platform evaluation methodologies revealing environment-dependent effectiveness, and demonstrates empirical experimentation frameworks for commercial metaverse platforms.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 7 of its 48 references that are in the map. First posted on arXiv 5 Aug 2025.

Builds on

7 of 48 references.

References · 7

  1. 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,081
  2. 2023A Comprehensive Overview of Large Language Modelscited by 639
  3. 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directionscited by 116
  4. 2024VirtuWander: Enhancing Multi-modal Interaction for Virtual Tour Guidance through Large Language Modelscited by 6
  5. 2024"The Guide Has Your Back": Exploring How Sighted Guides Can Enhance Accessibility in Social Virtual Reality for Blind and Low Vision Peoplecited by 3
  6. 2021Remote VR Studies -- A Framework for Running Virtual Reality Studies Remotely Via Participant-Owned HMDscited by 2
  7. 2021Ubiq: A System to Build Flexible Social Virtual Reality Experiencescited by 2

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  2. 2025NavRAG: Generating User Demand Instructions for Embodied Navigation through Retrieval-Augmented LLM
  3. 2026DuCCAE: A Hybrid Engine for Immersive Conversation via Collaboration, Augmentation, and Evolution
  4. 2025NavSpace: How Navigation Agents Follow Spatial Intelligence Instructions
  5. 2026ASENA: Self-evolving Agents for Embodied Navigation
  6. 2025City Navigation in the Wild: Exploring Emergent Navigation from Web-Scale Knowledge in MLLMs
  7. 2025VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluation
  8. 2025An Explainable Emotion Alignment Framework for LLM-Empowered Agent in Metaverse Service Ecosystem