Navigation Pixie: Implementation and Empirical Study Toward On-demand Navigation Agents in Commercial Metaverse
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
While commercial metaverse platforms offer diverse user-generated content, they lack effective navigation assistance that can dynamically adapt to users' interests and intentions. Although previous research has investigated on-demand agents in controlled environments, implementation in commercial settings with diverse world configurations and platform constraints remains challenging. We present Navigation Pixie, an on-demand navigation agent employing a loosely coupled architecture that integrates structured spatial metadata with LLM-based natural language processing while minimizing platform dependencies, which enables experiments on the extensive user base of commercial metaverse platforms. Our cross-platform experiments on commercial metaverse platform Cluster with 99 PC client and 94 VR-HMD participants demonstrated that Navigation Pixie significantly increased dwell time and free exploration compared to fixed-route and no-agent conditions across both platforms. Subjective evaluations revealed consistent on-demand preferences in PC environments versus context-dependent social perception advantages in VR-HMD. This research contributes to advancing VR interaction design through conversational spatial navigation agents, establishes cross-platform evaluation methodologies revealing environment-dependent effectiveness, and demonstrates empirical experimentation frameworks for commercial metaverse platforms.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 7 of its 48 references that are in the map. First posted on arXiv 5 Aug 2025.
Builds on
7 of 48 references.
References · 7
- 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,081
- 2023A Comprehensive Overview of Large Language Modelscited by 639
- 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directionscited by 116
- 2024VirtuWander: Enhancing Multi-modal Interaction for Virtual Tour Guidance through Large Language Modelscited by 6
- 2024"The Guide Has Your Back": Exploring How Sighted Guides Can Enhance Accessibility in Social Virtual Reality for Blind and Low Vision Peoplecited by 3
- 2021Remote VR Studies -- A Framework for Running Virtual Reality Studies Remotely Via Participant-Owned HMDscited by 2
- 2021Ubiq: A System to Build Flexible Social Virtual Reality Experiencescited by 2
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- 2025An Embodied AR Navigation Agent: Integrating BIM with Retrieval-Augmented Generation for Language Guidance
- 2025NavRAG: Generating User Demand Instructions for Embodied Navigation through Retrieval-Augmented LLM
- 2026DuCCAE: A Hybrid Engine for Immersive Conversation via Collaboration, Augmentation, and Evolution
- 2025NavSpace: How Navigation Agents Follow Spatial Intelligence Instructions
- 2026ASENA: Self-evolving Agents for Embodied Navigation
- 2025City Navigation in the Wild: Exploring Emergent Navigation from Web-Scale Knowledge in MLLMs
- 2025VLNVerse: A Benchmark for Vision-Language Navigation with Versatile, Embodied, Realistic Simulation and Evaluation
- 2025An Explainable Emotion Alignment Framework for LLM-Empowered Agent in Metaverse Service Ecosystem