Physically-based Lighting Generation for Robotic Manipulation
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Abstract (arXiv)
In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering decomposes the first frame in each demonstration into geometric (surface normal, depth) and material (albedo, roughness, metallic) properties, which are then used to render appearance changes under different lighting sources. To improve efficiency and maintain consistency across each generated sequence, we fine-tune Stable Video Diffusion on robot execution videos for temporal lighting propagation. We evaluate our framework by measuring the visual quality of the generated sequences, assessing its effectiveness in improving the imitation learning policy performance (38.75%) under six unseen real-world lighting conditions, and conduct ablation studies on individual modules of the proposed framework. We further showcase three downstream applications enabled by the proposed framework: background generation, object texture generation and distractor positioning. The code for the framework will be made publicly available.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Aug 2025.
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Citing papers per year: 2025: 1; 2026: 4.
5 papers.
- 2025EMMA: Generalizing Real-World Robot Manipulation via Generative Visual Transfercited by 12
- 2026Tri-Info: Generalizable, Interpretable Failure Prediction for VLA Models via Information Theorycited by 3
- 2026RoHIL: Robust Human-in-the-Loop Robotic Reinforcement Learning Against Illumination Variationscited by 0
- 2026Lighting-aware Unified Model for Instance Segmentationcited by 0
- 2026MinInter: Minimizing Trajectory Interpolation During Data Augmentation for Imitation Learningcited by 0
- 2026MinInter: Minimizing Trajectory Interpolation During Data Augmentation for Imitation Learning23 Jun 2026
- 2026Tri-Info: Generalizable, Interpretable Failure Prediction for VLA Models via Information Theory18 Jun 2026
- 2026Lighting-aware Unified Model for Instance Segmentation19 May 2026
- 2026RoHIL: Robust Human-in-the-Loop Robotic Reinforcement Learning Against Illumination Variations19 May 2026
- 2025EMMA: Generalizing Real-World Robot Manipulation via Generative Visual Transfer26 Sep 2025
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- 2025AOMGen: Photoreal, Physics-Consistent Demonstration Generation for Articulated Object Manipulation
- 2026LightMover: Generative Light Movement with Color and Intensity Controls
- 20253D Object Manipulation in a Single Image using Generative Models
- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
- 2024GenLit: Reformulating Single-Image Relighting as Video Generation
- 2026Adaptive Illumination Control for Robot Perception
- 2026LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent Relighting
- 2025On the Importance of Tactile Sensing for Imitation Learning: A Case Study on Robotic Match Lighting