mlsanityData to 14 Oct 2026

Physically-based Lighting Generation for Robotic Manipulation

arXiv 2508.01442 ↗First posted 2 Aug 2025cs.ROcited by 5

Not on the map. Why?

Abstract (arXiv)

In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering decomposes the first frame in each demonstration into geometric (surface normal, depth) and material (albedo, roughness, metallic) properties, which are then used to render appearance changes under different lighting sources. To improve efficiency and maintain consistency across each generated sequence, we fine-tune Stable Video Diffusion on robot execution videos for temporal lighting propagation. We evaluate our framework by measuring the visual quality of the generated sequences, assessing its effectiveness in improving the imitation learning policy performance (38.75%) under six unseen real-world lighting conditions, and conduct ablation studies on individual modules of the proposed framework. We further showcase three downstream applications enabled by the proposed framework: background generation, object texture generation and distractor positioning. The code for the framework will be made publicly available.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 2 Aug 2025.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 4.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025AOMGen: Photoreal, Physics-Consistent Demonstration Generation for Articulated Object Manipulation
  2. 2026LightMover: Generative Light Movement with Color and Intensity Controls
  3. 20253D Object Manipulation in a Single Image using Generative Models
  4. 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
  5. 2024GenLit: Reformulating Single-Image Relighting as Video Generation
  6. 2026Adaptive Illumination Control for Robot Perception
  7. 2026LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent Relighting
  8. 2025On the Importance of Tactile Sensing for Imitation Learning: A Case Study on Robotic Match Lighting