mlsanityData to 14 Oct 2026

OID-PPO: Optimal Interior Design using Proximal Policy Optimization by Transforming Design Guidelines into Reward Functions

arXiv 2508.00364 ↗First posted 1 Aug 2025cs.LGcited by 0

On the map: Deep reinforcement learning methods → RL for energy, networks and operations

Abstract (arXiv)

Designing residential interiors strongly impacts occupant satisfaction but remains challenging due to unstructured spatial layouts, high computational demands, and reliance on expert knowledge. Existing methods based on optimization or deep learning are either computationally expensive or constrained by data scarcity. Reinforcement learning (RL) approaches often limit furniture placement to discrete positions and fail to incorporate design principles adequately. We propose OID-PPO, a novel RL framework for Optimal Interior Design using Proximal Policy Optimization, which integrates expert-defined functional and visual guidelines into a structured reward function. OID-PPO utilizes a diagonal Gaussian policy for continuous and flexible furniture placement, effectively exploring latent environmental dynamics under partial observability. Experiments conducted across diverse room shapes and furniture configurations demonstrate that OID-PPO significantly outperforms state-of-the-art methods in terms of layout quality and computational efficiency. Ablation studies further demonstrate the impact of structured guideline integration and reveal the distinct contributions of individual design constraints.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for energy, networks and operations, one of 15 directions in Deep reinforcement learning methods. Builds on 4 of its 21 references that are in the map. First posted on arXiv 1 Aug 2025.

Builds on

4 of 21 references.

References · 4

  1. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,885
  2. 2015Continuous control with deep reinforcement learningcited by 3,407
  3. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,417
  4. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026

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  4. 2026Design-MLLM: A Reinforcement Alignment Framework for Verifiable and Aesthetic Interior Design
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  6. 2025OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization
  7. 2025Illuminating Spaces: Deep Reinforcement Learning and Laser-Wall Partitioning for Architectural Layout Generation
  8. 2026Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans