mlsanityData to 14 Oct 2026

A Divide-and-Conquer Approach for Global Orientation of Non-Watertight Scene-Level Point Clouds Using 0-1 Integer Optimization

arXiv 2505.23469 ↗First posted 29 May 2025cs.CVcited by 1

Not on the map. Why?

Abstract (arXiv)

Orienting point clouds is a fundamental problem in computer graphics and 3D vision, with applications in reconstruction, segmentation, and analysis. While significant progress has been made, existing approaches mainly focus on watertight, object-level 3D models. The orientation of large-scale, non-watertight 3D scenes remains an underexplored challenge. To address this gap, we propose DACPO (Divide-And-Conquer Point Orientation), a novel framework that leverages a divide-and-conquer strategy for scalable and robust point cloud orientation. Rather than attempting to orient an unbounded scene at once, DACPO segments the input point cloud into smaller, manageable blocks, processes each block independently, and integrates the results through a global optimization stage. For each block, we introduce a two-step process: estimating initial normal orientations by a randomized greedy method and refining them by an adapted iterative Poisson surface reconstruction. To achieve consistency across blocks, we model inter-block relationships using an an undirected graph, where nodes represent blocks and edges connect spatially adjacent blocks. To reliably evaluate orientation consistency between adjacent blocks, we introduce the concept of the visible connected region, which defines the region over which visibility-based assessments are performed. The global integration is then formulated as a 0-1 integer-constrained optimization problem, with block flip states as binary variables. Despite the combinatorial nature of the problem, DACPO remains scalable by limiting the number of blocks (typically a few hundred for 3D scenes) involved in the optimization. Experiments on benchmark datasets demonstrate DACPO's strong performance, particularly in challenging large-scale, non-watertight scenarios where existing methods often fail. The source code is available at https://github.com/zd-lee/DACPO.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 18 of its 41 references that are in the map. First posted on arXiv 29 May 2025.

Builds on

18 of 41 references.

References · 18

  1. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  2. 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 699
  3. 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
  4. 2020Neural-Pull: Learning Signed Distance Functions from Point Clouds by Learning to Pull Space onto Surfacescited by 147
  5. 2020Points2Surf: Learning Implicit Surfaces from Point Cloud Patchescited by 122
  6. 2020Toronto-3D: A Large-scale Mobile LiDAR Dataset for Semantic Segmentation of Urban Roadwayscited by 77
  7. 2021Geometry-Consistent Neural Shape Representation with Implicit Displacement Fieldscited by 60
  8. 2023Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Fieldcited by 37
  9. 2023Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projectioncited by 36
  10. 2021Orienting Point Clouds with Dipole Propagationcited by 31
  11. 2022Iterative Poisson Surface Reconstruction (iPSR) for Unoriented Pointscited by 31
  12. 2022GeoUDF: Surface Reconstruction from 3D Point Clouds via Geometry-guided Distance Representationcited by 29
6 more
  1. 2023Neural Gradient Learning and Optimization for Oriented Point Normal Estimationcited by 11
  2. 2023Learning Signed Hyper Surfaces for Oriented Point Cloud Normal Estimationcited by 10
  3. 2024Diffusing Winding Gradients (DWG): A Parallel and Scalable Method for 3D Reconstruction from Unoriented Point Cloudscited by 9
  4. 2024Details Enhancement in Unsigned Distance Field Learning for High-fidelity 3D Surface Reconstructioncited by 7
  5. 2024Fast and Globally Consistent Normal Orientation based on the Winding Number Normal Consistencycited by 6
  6. 2024Consistent Point Orientation for Manifold Surfaces via Boundary Integrationcited by 4

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.