Interactive OT Gym: A Reinforcement Learning-Based Interactive Optical tweezer (OT)-Driven Microrobotics Simulation Platform
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Optical tweezers (OT) offer unparalleled capabilities for micromanipulation with submicron precision in biomedical applications. However, controlling conventional multi-trap OT to achieve cooperative manipulation of multiple complex-shaped microrobots in dynamic environments poses a significant challenge. To address this, we introduce Interactive OT Gym, a reinforcement learning (RL)-based simulation platform designed for OT-driven microrobotics. Our platform supports complex physical field simulations and integrates haptic feedback interfaces, RL modules, and context-aware shared control strategies tailored for OT-driven microrobot in cooperative biological object manipulation tasks. This integration allows for an adaptive blend of manual and autonomous control, enabling seamless transitions between human input and autonomous operation. We evaluated the effectiveness of our platform using a cell manipulation task. Experimental results show that our shared control system significantly improves micromanipulation performance, reducing task completion time by approximately 67% compared to using pure human or RL control alone and achieving a 100% success rate. With its high fidelity, interactivity, low cost, and high-speed simulation capabilities, Interactive OT Gym serves as a user-friendly training and testing environment for the development of advanced interactive OT-driven micromanipulation systems and control algorithms. For more details on the project, please see our website https://sites.google.com/view/otgym
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 1 of its 27 references that are in the map. First posted on arXiv 27 May 2025.
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Citing papers per year: 2025: 1; 2026: 1.
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