Sample and Computationally Efficient Continuous-Time Reinforcement Learning with General Function Approximation
On the map: Deep reinforcement learning methods → RL theory and sample complexity
Abstract (arXiv)
Continuous-time reinforcement learning (CTRL) provides a principled framework for sequential decision-making in environments where interactions evolve continuously over time. Despite its empirical success, the theoretical understanding of CTRL remains limited, especially in settings with general function approximation. In this work, we propose a model-based CTRL algorithm that achieves both sample and computational efficiency. Our approach leverages optimism-based confidence sets to establish the first sample complexity guarantee for CTRL with general function approximation, showing that a near-optimal policy can be learned with a suboptimality gap of tildeO(√dR + dFN-1/2) using N measurements, where dR and dF denote the distributional Eluder dimensions of the reward and dynamic functions, respectively, capturing the complexity of general function approximation in reinforcement learning. Moreover, we introduce structured policy updates and an alternative measurement strategy that significantly reduce the number of policy updates and rollouts while maintaining competitive sample efficiency. We implemented experiments to backup our proposed algorithms on continuous control tasks and diffusion model fine-tuning, demonstrating comparable performance with significantly fewer policy updates and rollouts.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods. Builds on 46 of its 62 references that are in the map. First posted on arXiv 20 May 2025.
Builds on
46 of 62 references.
Closest ancestors · 2
Same direction, newest first
- 2024Sublinear Regret for a Class of Continuous-Time Linear-Quadratic Reinforcement Learning Problems24 Jul
- 2024When to Sense and Control? A Time-adaptive Approach for Continuous-Time RL3 Jun
Other references · 44
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Built on by
Citing papers per year: 2025: 1; 2026: 2.
3 papers.
- 2025Instance-Dependent Continuous-Time Reinforcement Learning via Maximum Likelihood Estimationcited by 1
- 2026PhiBE-Q-Learning: Bridging Off-Policy Reinforcement Learning and Continuous-Time Controlcited by 0
- 2026Provably Efficient Reinforcement Learning in Continuous-Time Episodic MDPs with Poisson Decision Epochscited by 0
- 2026Provably Efficient Reinforcement Learning in Continuous-Time Episodic MDPs with Poisson Decision Epochs19 Sep 2026
- 2026PhiBE-Q-Learning: Bridging Off-Policy Reinforcement Learning and Continuous-Time Control20 Jun 2026
- 2025Instance-Dependent Continuous-Time Reinforcement Learning via Maximum Likelihood Estimation4 Aug 2025
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