mlsanityData to 14 Oct 2026

RAMBO: RL-Augmented Model-Based Whole-Body Control for Loco-Manipulation

arXiv 2504.06662 ↗First posted 9 Apr 2025cs.ROcited by 7

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Abstract (arXiv)

Loco-manipulation, physical interaction of various objects that is concurrently coordinated with locomotion, remains a major challenge for legged robots due to the need for both precise end-effector control and robustness to unmodeled dynamics. While model-based controllers provide precise planning via online optimization, they are limited by model inaccuracies. In contrast, learning-based methods offer robustness, but they struggle with precise modulation of interaction forces. We introduce RAMBO, a hybrid framework that integrates model-based whole-body control within a feedback policy trained with reinforcement learning. The model-based module generates feedforward torques by solving a quadratic program, while the policy provides feedback corrective terms to enhance robustness. We validate our framework on a quadruped robot across a diverse set of real-world loco-manipulation tasks, such as pushing a shopping cart, balancing a plate, and holding soft objects, in both quadrupedal and bipedal walking. Our experiments demonstrate that RAMBO enables precise manipulation capabilities while achieving robust and dynamic locomotion.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 9 Apr 2025.

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Citing papers per year: 2025: 3; 2026: 4.

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  1. 2026Safe Whole-Body Loco-Manipulation via Combined Model and Learning-based Control ↗
  2. 2024Learning Force Control for Legged Manipulation
  3. 2025Learning More With Less: Sample Efficient Model-Based RL for Loco-Manipulation
  4. 2024QuadWBG: Generalizable Quadrupedal Whole-Body Grasping
  5. 2025Versatile Loco-Manipulation through Flexible Interlimb Coordination
  6. 2026ReCo: Response-Consistent Locomotion with Policy-Aware MPC for Legged Manipulation ↗
  7. 2025Learning a Unified Policy for Position and Force Control in Legged Loco-Manipulation
  8. 2025Whole-Body Constrained Learning for Legged Locomotion via Hierarchical Optimization