mlsanityData to 14 Oct 2026

A nonlinear real time capable motion cueing algorithm based on deep reinforcement learning

arXiv 2503.10419 ↗First posted 13 Mar 2025eess.SY cs.RO cs.SYcited by 0

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

In motion simulation, motion cueing algorithms are used for the trajectory planning of the motion simulator platform, where workspace limitations prevent direct reproduction of reference trajectories. Strategies such as motion washout, which return the platform to its center, are crucial in these settings. For serial robotic MSPs with highly nonlinear workspaces, it is essential to maximize the efficient utilization of the MSPs kinematic and dynamic capabilities. Traditional approaches, including classical washout filtering and linear model predictive control, fail to consider platform-specific, nonlinear properties, while nonlinear model predictive control, though comprehensive, imposes high computational demands that hinder real-time, pilot-in-the-loop application without further simplification. To overcome these limitations, we introduce a novel approach using deep reinforcement learning for motion cueing, demonstrated here for the first time in a 6-degree-of-freedom setting with full consideration of the MSPs kinematic nonlinearities. Previous work by the authors successfully demonstrated the application of DRL to a simplified 2-DOF setup, which did not consider kinematic or dynamic constraints. This approach has been extended to all 6 DOF by incorporating a complete kinematic model of the MSP into the algorithm, a crucial step for enabling its application on a real motion simulator. The training of the DRL-MCA is based on Proximal Policy Optimization in an actor-critic implementation combined with an automated hyperparameter optimization. After detailing the necessary training framework and the algorithm itself, we provide a comprehensive validation, demonstrating that the DRL MCA achieves competitive performance against established algorithms. Moreover, it generates feasible trajectories by respecting all system constraints and meets all real-time requirements with low...

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 7 of its 40 references that are in the map. First posted on arXiv 13 Mar 2025.

Builds on

7 of 40 references.

References · 7

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2019Optuna: A Next-generation Hyperparameter Optimization Frameworkcited by 2,501
  3. 2016OpenAI Gymcited by 1,736
  4. 2020Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Surveycited by 413
  5. 2019Comparison of Deep Reinforcement Learning and Model Predictive Control for Adaptive Cruise Controlcited by 22
  6. 2022Flexible development and evaluation of machine-learning-supported optimal control and estimation methods via HILO-MPCcited by 5
  7. 2023A Deep Reinforcement Learning Based Motion Cueing Algorithm for Vehicle Driving Simulationcited by 3

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2025Re4MPC: Reactive Nonlinear MPC for Multi-model Motion Planning via Deep Reinforcement Learning
  2. 2024Combining Deep Reinforcement Learning with a Jerk-Bounded Trajectory Generator for Kinematically Constrained Motion Planning
  3. 2024SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learning
  4. 2024Trajectory Planning of Robotic Manipulator in Dynamic Environment Exploiting DRL
  5. 2025Taxonomy and Trends in Reinforcement Learning for Robotics and Control Systems: A Structured Review
  6. 2024Integrating DeepRL with Robust Low-Level Control in Robotic Manipulators for Non-Repetitive Reaching Tasks
  7. 2024An Efficient Learning Control Framework With Sim-to-Real for String-Type Artificial Muscle-Driven Robotic Systems
  8. 2024Trajectory Planning for Teleoperated Space Manipulators Using Deep Reinforcement Learning