mlsanityData to 7 Oct 2026

Collaborative Dynamic 3D Scene Graphs for Open-Vocabulary Urban Scene Understanding

arXiv 2503.08474 ↗First posted 11 Mar 2025cs.ROcited by 4

Not on the map. Why?

Abstract (arXiv)

Mapping and scene representation are fundamental to reliable planning and navigation in mobile robots. While purely geometric maps using voxel grids allow for general navigation, obtaining up-to-date spatial and semantically rich representations that scale to dynamic large-scale environments remains challenging. In this work, we present CURB-OSG, an open-vocabulary dynamic 3D scene graph engine that generates hierarchical decompositions of urban driving scenes via multi-agent collaboration. By fusing the camera and LiDAR observations from multiple perceiving agents with unknown initial poses, our approach generates more accurate maps compared to a single agent while constructing a unified open-vocabulary semantic hierarchy of the scene. Unlike previous methods that rely on ground truth agent poses or are evaluated purely in simulation, CURB-OSG alleviates these constraints. We evaluate the capabilities of CURB-OSG on real-world multi-agent sensor data obtained from multiple sessions of the Oxford Radar RobotCar dataset. We demonstrate improved mapping and object prediction accuracy through multi-agent collaboration as well as evaluate the environment partitioning capabilities of the proposed approach. To foster further research, we release our code and supplementary material at https://ov-curb.cs.uni-freiburg.de.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 11 Mar 2025.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 2.

4 papers.