mlsanityData to 7 Oct 2026

Enhancing Reusability of Learned Skills for Robot Manipulation via Gaze Information and Motion Bottlenecks

arXiv 2502.18121 ↗First posted 25 Feb 2025cs.RO cs.CVcited by 2

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Abstract (arXiv)

Autonomous agents capable of diverse object manipulations should be able to acquire a wide range of manipulation skills with high reusability. Although advances in deep learning have made it increasingly feasible to replicate the dexterity of human teleoperation in robots, generalizing these acquired skills to previously unseen scenarios remains a significant challenge. In this study, we propose a novel algorithm, Gaze-based Bottleneck-aware Robot Manipulation (GazeBot), which enables high reusability of learned motions without sacrificing dexterity or reactivity. By leveraging gaze information and motion bottlenecks, both crucial features for object manipulation, GazeBot achieves high success rates compared with state-of-the-art imitation learning methods, particularly when the object positions and end-effector poses differ from those in the provided demonstrations. Furthermore, the training process of GazeBot is entirely data-driven once a demonstration dataset with gaze data is provided. Videos and code are available at https://crumbyrobotics.github.io/gazebot.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 20 of its 25 references that are in the map. First posted on arXiv 25 Feb 2025.

Builds on

20 of 25 references.

References · 20

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  3. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  4. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
  5. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,490
  6. 2020Point Transformercited by 1,462
  7. 2017Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperationcited by 286
  8. 2023RVT: Robotic View Transformer for 3D Object Manipulationcited by 224
  9. 2021Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulationcited by 204
  10. 2023Scaling Robot Learning with Semantically Imagined Experiencecited by 175
  11. 2023Open-World Object Manipulation using Pre-trained Vision-Language Modelscited by 155
  12. 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedbackcited by 137
8 more
  1. 2021Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstrationcited by 92
  2. 2023Learning Generalizable Manipulation Policies with Object-Centric 3D Representationscited by 60
  3. 2023HYDRA: Hybrid Robot Actions for Imitation Learningcited by 54
  4. 2022Goal-conditioned dual-action imitation learning for dexterous dual-arm robot manipulationcited by 21
  5. 2021Gaze-based dual resolution deep imitation learning for high-precision dexterous robot manipulationcited by 16
  6. 2024What's the Move? Hybrid Imitation Learning via Salient Pointscited by 9
  7. 2024Multi-task real-robot data with gaze attention for dual-arm fine manipulationcited by 5
  8. 2025Gaze-Guided Task Decomposition for Imitation Learning in Robotic Manipulationcited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

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  1. 2026EyeRobot 2.0: Active Gaze for Precise Manipulation without Wrist Cameras
  2. 2022Memory-based gaze prediction in deep imitation learning for robot manipulation
  3. 2026Gaze2Act: Gaze-Conditioned Vision-Language-Action Policies for Interactive Robot Manipulation
  4. 2025Rethinking Latent Redundancy in Behavior Cloning: An Information Bottleneck Approach for Robot Manipulation
  5. 2019Understanding Teacher Gaze Patterns for Robot Learning
  6. 2021Seeing All the Angles: Learning Multiview Manipulation Policies for Contact-Rich Tasks from Demonstrations
  7. 2023LOTUS: Continual Imitation Learning for Robot Manipulation Through Unsupervised Skill Discovery
  8. 2025Robotic Manipulation via Imitation Learning: Taxonomy, Evolution, Benchmark, and Challenges