EgoSpeak: Learning When to Speak for Egocentric Conversational Agents in the Wild
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Abstract (arXiv)
Predicting when to initiate speech in real-world environments remains a fundamental challenge for conversational agents. We introduce EgoSpeak, a novel framework for real-time speech initiation prediction in egocentric streaming video. By modeling the conversation from the speaker's first-person viewpoint, EgoSpeak is tailored for human-like interactions in which a conversational agent must continuously observe its environment and dynamically decide when to talk. Our approach bridges the gap between simplified experimental setups and complex natural conversations by integrating four key capabilities: (1) first-person perspective, (2) RGB processing, (3) online processing, and (4) untrimmed video processing. We also present YT-Conversation, a diverse collection of in-the-wild conversational videos from YouTube, as a resource for large-scale pretraining. Experiments on EasyCom and Ego4D demonstrate that EgoSpeak outperforms random and silence-based baselines in real time. Our results also highlight the importance of multimodal input and context length in effectively deciding when to speak.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 22 of its 46 references that are in the map. First posted on arXiv 17 Feb 2025.
Builds on
22 of 46 references.
References · 22
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- 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
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10 more
- 2022Voice Activity Projection: Self-supervised Learning of Turn-taking Eventscited by 54
- 2022Pretraining Without Attentioncited by 51
- 2024CrisperWhisper: Accurate Timestamps on Verbatim Speech Transcriptionscited by 33
- 2021EasyCom: An Augmented Reality Dataset to Support Algorithms for Easy Communication in Noisy Environmentscited by 29
- 2020Transformer-based Online CTC/attention End-to-End Speech Recognition Architecturecited by 28
- 2018An Online Attention-based Model for Speech Recognitioncited by 13
- 2022When can I Speak? Predicting initiation points for spoken dialogue agentscited by 9
- 2022Gated Multimodal Fusion with Contrastive Learning for Turn-taking Prediction in Human-robot Dialoguecited by 8
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Built on by
Citing papers per year: 2025: 2; 2026: 5.
7 papers.
- 2025MMDuet2: Enhancing Proactive Interaction of Video MLLMs with Multi-Turn Reinforcement Learningcited by 18
- 2026Thinking in Streaming Videocited by 14
- 2025Out of Sight, Not Out of Context? Egocentric Spatial Reasoning in VLMs Across Disjoint Framescited by 6
- 2026IPIBench: Evaluating Interactive Proactive Intelligence of MLLMs under Continuous Streamscited by 4
- 2026FOLIO: Focused Semantic Memory for Streaming Video Understandingcited by 3
- 2026Don't Pause: Streaming Video-Language Synchrony for Online Video Understandingcited by 1
- 2026LLMs are General Asynchronous Agentscited by 0
- 2026LLMs are General Asynchronous Agents28 Sep 2026
- 2026FOLIO: Focused Semantic Memory for Streaming Video Understanding14 Jul 2026
- 2026Don't Pause: Streaming Video-Language Synchrony for Online Video Understanding5 Jun 2026
- 2026IPIBench: Evaluating Interactive Proactive Intelligence of MLLMs under Continuous Streams26 May 2026
- 2026Thinking in Streaming Video13 Mar 2026
- 2025MMDuet2: Enhancing Proactive Interaction of Video MLLMs with Multi-Turn Reinforcement Learning7 Dec 2025
- 2025Out of Sight, Not Out of Context? Egocentric Spatial Reasoning in VLMs Across Disjoint Frames30 May 2025