mlsanityData to 14 Oct 2026

Learning to explore when mistakes are not allowed

arXiv 2502.13801 ↗First posted 19 Feb 2025cs.LG cs.SY eess.SYcited by 0

On the map: Deep reinforcement learning methods → Safe and constrained RL

Abstract (arXiv)

Goal-Conditioned Reinforcement Learning (GCRL) provides a versatile framework for developing unified controllers capable of handling wide ranges of tasks, exploring environments, and adapting behaviors. However, its reliance on trial-and-error poses challenges for real-world applications, as errors can result in costly and potentially damaging consequences. To address the need for safer learning, we propose a method that enables agents to learn goal-conditioned behaviors that explore without the risk of making harmful mistakes. Exploration without risks can seem paradoxical, but environment dynamics are often uniform in space, therefore a policy trained for safety without exploration purposes can still be exploited globally. Our proposed approach involves two distinct phases. First, during a pretraining phase, we employ safe reinforcement learning and distributional techniques to train a safety policy that actively tries to avoid failures in various situations. In the subsequent safe exploration phase, a goal-conditioned (GC) policy is learned while ensuring safety. To achieve this, we implement an action-selection mechanism leveraging the previously learned distributional safety critics to arbitrate between the safety policy and the GC policy, ensuring safe exploration by switching to the safety policy when needed. We evaluate our method in simulated environments and demonstrate that it not only provides substantial coverage of the goal space but also reduces the occurrence of mistakes to a minimum, in stark contrast to traditional GCRL approaches. Additionally, we conduct an ablation study and analyze failure modes, offering insights for future research directions.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Safe and constrained RL, one of 15 directions in Deep reinforcement learning methods. First posted on arXiv 19 Feb 2025.

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