mlsanityData to 7 Oct 2026

EvolvingAgent: Curriculum Self-evolving Agent with Continual World Model for Long-Horizon Tasks

arXiv 2502.05907 ↗First posted 9 Feb 2025cs.ROcited by 5

On the map: World models → World models for language agents

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Abstract (arXiv)

Completing Long-Horizon (LH) tasks in open-ended worlds is an important yet difficult problem for embodied agents. Existing approaches suffer from two key challenges: (1) they heavily rely on experiences obtained from human-created data or curricula, failing to autonomously update and select multimodal experiences, and (2) they may encounter catastrophic forgetting issues when faced with new tasks, failing to autonomously update world knowledge. To solve these challenges, this paper presents bf EvolvingAgent, a curriculum self-evolving agent with a continual World Model (WM), which can autonomously complete various LH tasks across environments through self-planning, self-control, and self-reflection, without human intervention. Specifically, EvolvingAgent contains three modules, i.e., i) the experience-driven task planner, which uses an LLM along with multimodal experiences to convert LH tasks into executable sub-tasks; ii) the WM-guided action controller, which leverages WM to generate low-level actions and incorporates a self-verification mechanism to update multimodal experiences; iii) the Curriculum Learning (CL) -based reflector, which implements a two-stage CL algorithm to select multimodal experiences for task-adaptive WM updates. By building a planner-controller-reflector closed-loop dynamic, the continual WM for EvolvingAgent can autonomously update multimodal experiences and world knowledge. We conducted extensive experiments on Minecraft, compared with existing methods, EvolvingAgent can improve 111.74% average success rate, reduce more than 6x ineffective actions, and generalize to the Atari environment with human-level performance.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in World models for language agents, one of 11 directions in World models. Builds on 10 of its 41 references that are in the map. First posted on arXiv 9 Feb 2025.

Builds on

10 of 41 references.

Closest ancestors · 1

Same direction, newest first

  1. 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge17 Jun

Other references · 9

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2018World Modelscited by 1,444
  3. 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
  4. 2023EmbodiedGPT: Vision-Language Pre-Training via Embodied Chain of Thoughtcited by 276
  5. 2024VLABench: A Large-Scale Benchmark for Language-Conditioned Robotics Manipulation with Long-Horizon Reasoning Taskscited by 171
  6. 2024GEM: A Generalizable Ego-Vision Multimodal World Model for Fine-Grained Ego-Motion, Object Dynamics, and Scene Composition Controlcited by 76
  7. 2024GaussianWorld: Gaussian World Model for Streaming 3D Occupancy Predictioncited by 66
  8. 2024Learning Latent Dynamic Robust Representations for World Modelscited by 20
  9. 2023Hieros: Hierarchical Imagination on Structured State Space Sequence World Modelscited by 8

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 4.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Agent0: Unleashing Self-Evolving Agents from Zero Data via Tool-Integrated Reasoning
  2. 2025Building Self-Evolving Agents via Experience-Driven Lifelong Learning: A Framework and Benchmark
  3. 2026ProPlay: Procedural World Models for Self-Evolving LLM Agents
  4. 2026Towards AGI A Pragmatic Approach Towards Self Evolving Agent
  5. 2026Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
  6. 2026Training LLM Agents for Spontaneous, Reward-Free Self-Evolution via World Knowledge Exploration
  7. 2026PRACTICE: From Experience to Expertise in Self-Evolving Embodied Agents
  8. 2025Learning on the Job: An Experience-Driven Self-Evolving Agent for Long-Horizon Tasks