ControlGUI: Guiding Generative GUI Exploration through Perceptual Visual Flow
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Abstract (arXiv)
During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary. Although recent advances in generative AI have raised hopes of solving this issue, in practice they fail because expressing loose ideas in a prompt is impractical. In this paper, we propose a diffusion-based approach to the low-effort generation of interface sketches. It breaks new ground by allowing flexible control of the generation process via three types of inputs: A) prompts, B) wireframes, and C) visual flows. The designer can provide any combination of these as input at any level of detail, and will get a diverse gallery of low-fidelity solutions in response. The unique benefit is that large design spaces can be explored rapidly with very little effort in input-specification. We present qualitative results for various combinations of input specifications. Additionally, we demonstrate that our model aligns more accurately with these specifications than other models.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 58 references that are in the map. First posted on arXiv 5 Feb 2025.
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26 of 58 references.
References · 26
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14 more
- 2021VINS: Visual Search for Mobile User Interface Designcited by 37
- 2022Learning to Denoise Raw Mobile UI Layouts for Improving Datasets at Scalecited by 30
- 2024UICoder: Finetuning Large Language Models to Generate User Interface Code through Automated Feedbackcited by 26
- 2023PLay: Parametrically Conditioned Layout Generation using Latent Diffusioncited by 24
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- 2024MUD: Towards a Large-Scale and Noise-Filtered UI Dataset for Modern Style UI Modelingcited by 9
- 2024EyeFormer: Predicting Personalized Scanpaths with Transformer-Guided Reinforcement Learningcited by 8
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- 2024FlexDoc: Flexible Document Adaptation through Optimizing both Content and Layoutcited by 2
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