mlsanityData to 14 Oct 2026

Demystifying Online Clustering of Bandits: Enhanced Exploration Under Stochastic and Smoothed Adversarial Contexts

arXiv 2501.00891 ↗First posted 1 Jan 2025cs.LG cs.AI stat.MLcited by 3

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Abstract (arXiv)

The contextual multi-armed bandit (MAB) problem is crucial in sequential decision-making. A line of research, known as online clustering of bandits, extends contextual MAB by grouping similar users into clusters, utilizing shared features to improve learning efficiency. However, existing algorithms, which rely on the upper confidence bound (UCB) strategy, struggle to gather adequate statistical information to accurately identify unknown user clusters. As a result, their theoretical analyses require several strong assumptions about the "diversity" of contexts generated by the environment, leading to impractical settings, complicated analyses, and poor practical performance. Removing these assumptions has been a long-standing open problem in the clustering of bandits literature. In this paper, we provide two solutions to this open problem. First, following the i.i.d. context generation setting in existing studies, we propose two novel algorithms, UniCLUB and PhaseUniCLUB, which incorporate enhanced exploration mechanisms to accelerate cluster identification. Remarkably, our algorithms require substantially weaker assumptions while achieving regret bounds comparable to prior work. Second, inspired by the smoothed analysis framework, we propose a more practical setting that eliminates the requirement for i.i.d. context generation used in previous studies, thus enhancing the performance of existing algorithms for online clustering of bandits. Our technique can be applied to both graph-based and set-based clustering of bandits frameworks. Extensive evaluations on both synthetic and real-world datasets demonstrate that our proposed algorithms consistently outperform existing approaches.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 24 of its 38 references that are in the map. First posted on arXiv 1 Jan 2025.

Builds on

24 of 38 references.

References · 24

  1. 2019Learning with Good Feature Representations in Bandits and in RL with a Generative Modelcited by 127
  2. 2014Online Clustering of Banditscited by 102
  3. 2019Linear Stochastic Bandits Under Safety Constraintscited by 90
  4. 2017Mostly Exploration-Free Algorithms for Contextual Banditscited by 85
  5. 2013A Gang of Banditscited by 49
  6. 2016On Context-Dependent Clustering of Banditscited by 44
  7. 2019Adaptive Exploration in Linear Contextual Banditcited by 43
  8. 2017Misspecified Linear Banditscited by 42
  9. 2019Improved Algorithm on Online Clustering of Banditscited by 38
  10. 2019Conversational Contextual Bandit: Algorithm and Applicationcited by 35
  11. 2021Local Clustering in Contextual Multi-Armed Banditscited by 29
  12. 2019OSOM: A simultaneously optimal algorithm for multi-armed and linear contextual banditscited by 28
12 more
  1. 2020Problem-Complexity Adaptive Model Selection for Stochastic Linear Banditscited by 26
  2. 2017Online Clustering of Contextual Cascading Banditscited by 24
  3. 2020Greedy Algorithm almost Dominates in Smoothed Contextual Banditscited by 20
  4. 2019Laplacian-regularized graph bandits: Algorithms and theoretical analysiscited by 17
  5. 2020Stochastic Linear Contextual Bandits with Diverse Contextscited by 16
  6. 2020Structured Linear Contextual Bandits: A Sharp and Geometric Smoothed Analysiscited by 15
  7. 2023Online Clustering of Bandits with Misspecified User Modelscited by 12
  8. 2022Federated Online Clustering of Banditscited by 10
  9. 2024Federated Contextual Cascading Bandits with Asynchronous Communication and Heterogeneous Userscited by 6
  10. 2024FedConPE: Efficient Federated Conversational Bandits with Heterogeneous Clientscited by 6
  11. 2022Breaking the √T Barrier: Instance-Independent Logarithmic Regret in Stochastic Contextual Linear Banditscited by 5
  12. 2023Online Corrupted User Detection and Regret Minimizationcited by 3

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Citing papers per year: 2025: 2; 2026: 1.

3 papers.