Friends-MMC: A Dataset for Multi-modal Multi-party Conversation Understanding
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Abstract (arXiv)
Multi-modal multi-party conversation (MMC) is a less studied yet important topic of research due to that it well fits real-world scenarios and thus potentially has more widely-used applications. Compared with the traditional multi-modal conversations, MMC requires stronger character-centered understanding abilities as there are many interlocutors appearing in both the visual and textual context. To facilitate the study of this problem, we present Friends-MMC in this paper, an MMC dataset that contains 24,000+ unique utterances paired with video context. To explore the character-centered understanding of the dialogue, we also annotate the speaker of each utterance, the names and bounding bboxes of faces that appear in the video. Based on this Friends-MMC dataset, we further study two fundamental MMC tasks: conversation speaker identification and conversation response prediction, both of which have the multi-party nature with the video or image as visual context. For conversation speaker identification, we demonstrate the inefficiencies of existing methods such as pre-trained models, and propose a simple yet effective baseline method that leverages an optimization solver to utilize the context of two modalities to achieve better performance. For conversation response prediction, we fine-tune generative dialogue models on Friend-MMC, and analyze the benefits of speaker information. The code and dataset is publicly available at https://github.com/yellow-binary-tree/Friends-MMC and thus we call for more attention on modeling speaker information when understanding conversations.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 20 of its 35 references that are in the map. First posted on arXiv 23 Dec 2024.
Builds on
20 of 35 references.
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8 more
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Built on by
Citing papers per year: 2025: 3; 2026: 6.
9 papers.
- 2026DiaDem: Advancing Dialogue Descriptions in Audiovisual Video Captioning for Multimodal Large Language Modelscited by 13
- 2025Multi-Party Conversational Agents: A Surveycited by 7
- 2025Bind-Your-Avatar: Multi-Talking-Character Video Generation with Dynamic 3D-mask-based Embedding Routercited by 6
- 2026Speak or Stay Silent: Context-Aware Turn-Taking in Multi-Party Dialoguecited by 5
- 2025AMUSE: Audio-Visual Benchmark and Alignment Framework for Agentic Multi-Speaker Understandingcited by 4
- 2026Still Between Us? Evaluating and Improving Voice Assistant Robustness to Third-Party Interruptionscited by 3
- 2026GRASP: Learning to Ground Social Reasoning in Multi-Person Non-Verbal Interactionscited by 1
- 2026Can Agents Read the Room? Benchmarking Visual Social Intelligence in Multimodal Simulationcited by 0
- 2026Candor-LR: A Dyadic Conversational Dataset for Audio-Visual Speech Recognitioncited by 0
- 2026Candor-LR: A Dyadic Conversational Dataset for Audio-Visual Speech Recognition9 Sep 2026
- 2026Can Agents Read the Room? Benchmarking Visual Social Intelligence in Multimodal Simulation13 Jun 2026
- 2026GRASP: Learning to Ground Social Reasoning in Multi-Person Non-Verbal Interactions15 May 2026
- 2026Still Between Us? Evaluating and Improving Voice Assistant Robustness to Third-Party Interruptions19 Apr 2026
- 2026Speak or Stay Silent: Context-Aware Turn-Taking in Multi-Party Dialogue12 Mar 2026
- 2026DiaDem: Advancing Dialogue Descriptions in Audiovisual Video Captioning for Multimodal Large Language Models27 Jan 2026
- 2025AMUSE: Audio-Visual Benchmark and Alignment Framework for Agentic Multi-Speaker Understanding18 Dec 2025
- 2025Bind-Your-Avatar: Multi-Talking-Character Video Generation with Dynamic 3D-mask-based Embedding Router24 Jun 2025
- 2025Multi-Party Conversational Agents: A Survey24 May 2025