mlsanityData to 7 Oct 2026

Enhancing Computer Vision with Knowledge: a Rummikub Case Study

arXiv 2411.18172 ↗First posted 27 Nov 2024cs.CV cs.LOcited by 0

Not on the map. Why?

Abstract (arXiv)

Artificial Neural Networks excel at identifying individual components in an image. However, out-of-the-box, they do not manage to correctly integrate and interpret these components as a whole. One way to alleviate this weakness is to expand the network with explicit knowledge and a separate reasoning component. In this paper, we evaluate an approach to this end, applied to the solving of the popular board game Rummikub. We demonstrate that, for this particular example, the added background knowledge is equally valuable as two-thirds of the data set, and allows to bring down the training time to half the original time.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 7 of its 14 references that are in the map. First posted on arXiv 27 Nov 2024.

Builds on

7 of 14 references.

References · 7

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2015SSD: Single Shot MultiBox Detectorcited by 3,125
  3. 2019Neural Probabilistic Logic Programming in DeepProbLogcited by 389
  4. 2023NeurASP: Embracing Neural Networks into Answer Set Programmingcited by 92
  5. 2021From Statistical Relational to Neurosymbolic Artificial Intelligence: a Surveycited by 72
  6. 2024FindingEmo: An Image Dataset for Emotion Recognition in the Wildcited by 20
  7. 2020Hybrid Classification and Reasoning for Image-based Constraint Solvingcited by 4

Built on by

Not cited yet.