Stable Continual Reinforcement Learning via Diffusion-based Trajectory Replay
On the map: Diffusion models → Robustness, privacy and adversarial aspects
Abstract (arXiv)
Given the inherent non-stationarity prevalent in real-world applications, continual Reinforcement Learning (RL) aims to equip the agent with the capability to address a series of sequentially presented decision-making tasks. Within this problem setting, a pivotal challenge revolves around textitcatastrophic forgetting issue, wherein the agent is prone to effortlessly erode the decisional knowledge associated with past encountered tasks when learning the new one. In recent progresses, the textitgenerative replay methods have showcased substantial potential by employing generative models to replay data distribution of past tasks. Compared to storing the data from past tasks directly, this category of methods circumvents the growing storage overhead and possible data privacy concerns. However, constrained by the expressive capacity of generative models, existing textitgenerative replay methods face challenges in faithfully reconstructing the data distribution of past tasks, particularly in scenarios with a myriad of tasks or high-dimensional data. Inspired by the success of diffusion models in various generative tasks, this paper introduces a novel continual RL algorithm DISTR (Diffusion-based Trajectory Replay) that employs a diffusion model to memorize the high-return trajectory distribution of each encountered task and wakeups these distributions during the policy learning on new tasks. Besides, considering the impracticality of replaying all past data each time, a prioritization mechanism is proposed to prioritize the trajectory replay of pivotal tasks in our method. Empirical experiments on the popular continual RL benchmark textttContinual World demonstrate that our proposed method obtains a favorable balance between textitstability and textitplasticity, surpassing various existing continual RL baselines in average success rate.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in Robustness, privacy and adversarial aspects, one of 14 directions in Diffusion models. Builds on 40 of its 49 references that are in the map. First posted on arXiv 16 Nov 2024.
Builds on
40 of 49 references.
Closest ancestors · 1
Same direction, newest first
Other references · 39
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
- 2022Generative Adversarial Networkscited by 5,627
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- 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,204
27 more
- 2017Memory Aware Synapses: Learning what (not) to forgetcited by 1,105
- 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
- 2022Diffusion-LM Improves Controllable Text Generationcited by 1,027
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- 2021Diffusion Probabilistic Models for 3D Point Cloud Generationcited by 735
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- 2023Synthetic Experience Replaycited by 101
- 2023Diffusion Models for Reinforcement Learning: A Surveycited by 91
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- 2022Model-Free Generative Replay for Lifelong Reinforcement Learning: Application to Starcraft-2cited by 11
- 2024t-DGR: A Trajectory-Based Deep Generative Replay Method for Continual Learning in Decision Makingcited by 11
Built on by
Citing papers per year: 2025: 2; 2026: 5.
7 papers.
- 2025MEAL: A Benchmark for Continual Multi-Agent Reinforcement Learningcited by 11
- 2025AbideGym: Turning Static RL Worlds into Adaptive Challengescited by 1
- 2026CIDER: Continual Interactive Distillation for Embodied Reinforcement Learningcited by 1
- 2026Principled Fast and Meta Knowledge Learners for Continual Reinforcement Learningcited by 0
- 2026Continual Quadruped Robots Coordination via Semantic Skill Discoverycited by 0
- 2026Offline Multi-agent Continual Cooperation via Skill Partition and Reusecited by 0
- 2026HyperDCM: Dynamic Cluster Memory Replay in Hyperbolic Space for Continual Robotic Navigation Across Scenescited by 0
- 2026CIDER: Continual Interactive Distillation for Embodied Reinforcement Learning22 Aug 2026
- 2026HyperDCM: Dynamic Cluster Memory Replay in Hyperbolic Space for Continual Robotic Navigation Across Scenes4 Jul 2026
- 2026Offline Multi-agent Continual Cooperation via Skill Partition and Reuse24 Jun 2026
- 2026Continual Quadruped Robots Coordination via Semantic Skill Discovery6 Jun 2026
- 2026Principled Fast and Meta Knowledge Learners for Continual Reinforcement Learning1 Mar 2026
- 2025AbideGym: Turning Static RL Worlds into Adaptive Challenges25 Sep 2025
- 2025MEAL: A Benchmark for Continual Multi-Agent Reinforcement Learning17 Jun 2025
Similar, not cited
Close in wording, no citation either way
- 2024Joint Diffusion models in Continual Learning
- 2025CCD: Continual Consistency Diffusion for Lifelong Generative Modeling
- 2023Continual Learning of Diffusion Models with Generative Distillation
- 2018Experience Replay for Continual Learning
- 2026Data-Free Continual Learning for World Action Model with Rectified Generative Replay
- 2024Augmenting Replay in World Models for Continual Reinforcement Learning
- 2026Characterizing Replay Retention Under Dynamics Shift in Model-Based Reinforcement Learning
- 2024Continual Diffuser (CoD): Mastering Continual Offline Reinforcement Learning with Experience Rehearsal