BMP: Bridging the Gap between B-Spline and Movement Primitives
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Abstract (arXiv)
This work introduces B-spline Movement Primitives (BMPs), a new Movement Primitive (MP) variant that leverages B-splines for motion representation. B-splines are a well-known concept in motion planning due to their ability to generate complex, smooth trajectories with only a few control points while satisfying boundary conditions, i.e., passing through a specified desired position with desired velocity. However, current usages of B-splines tend to ignore the higher-order statistics in trajectory distributions, which limits their usage in imitation learning (IL) and reinforcement learning (RL), where modeling trajectory distribution is essential. In contrast, MPs are commonly used in IL and RL for their capacity to capture trajectory likelihoods and correlations. However, MPs are constrained by their abilities to satisfy boundary conditions and usually need extra terms in learning objectives to satisfy velocity constraints. By reformulating B-splines as MPs, represented through basis functions and weight parameters, BMPs combine the strengths of both approaches, allowing B-splines to capture higher-order statistics while retaining their ability to satisfy boundary conditions. Empirical results in IL and RL demonstrate that BMPs broaden the applicability of B-splines in robot learning and offer greater expressiveness compared to existing MP variants.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Nov 2024.
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Citing papers per year: 2025: 2; 2026: 1.
3 papers.
- 2025BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learningcited by 27
- 2025MoRe-ERL: Learning Motion Residuals using Episodic Reinforcement Learningcited by 0
- 2026FODMP: Fast One-Step Diffusion of Movement Primitives Generation for Time-Dependent Robot Actionscited by 0
- 2026FODMP: Fast One-Step Diffusion of Movement Primitives Generation for Time-Dependent Robot Actions25 Mar 2026
- 2025MoRe-ERL: Learning Motion Residuals using Episodic Reinforcement Learning2 Aug 2025
- 2025BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learning6 Jun 2025
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- 2021EKMP: Generalized Imitation Learning with Adaptation, Nonlinear Hard Constraints and Obstacle Avoidance
- 2026Spline Policy: A Structured Representation for Robot Policies
- 2025Obstacle Avoidance using Dynamic Movement Primitives and Reinforcement Learning
- 2023Human-Robot Skill Transfer with Enhanced Compliance via Dynamic Movement Primitives
- 2024Fusion Dynamical Systems with Machine Learning in Imitation Learning: A Comprehensive Overview
- 2026A Principled Approach for Creating High-fidelity Synthetic Demonstrations for Imitation Learning
- 2024Neural MP: A Generalist Neural Motion Planner
- 2026LieSpline-DP: Lie-Group B-Spline Diffusion Policy for Smooth Robot Manipulation