mlsanityData to 7 Oct 2026

Optimal Decentralized Smoothed Online Convex Optimization

arXiv 2411.08355 ↗First posted 13 Nov 2024math.OC cs.DS cs.LGcited by 1

Not on the map. Why?

Abstract (arXiv)

We study the multi-agent Smoothed Online Convex Optimization (SOCO) problem, where N agents interact through a communication graph. In each round, each agent i receives a strongly convex hitting cost function fit in an online fashion and selects an action xit ∈ ℝd. The objective is to minimize the global cumulative cost, which includes the sum of individual hitting costs fit(xit), a temporal "switching cost" for changing decisions, and a spatial "dissimilarity cost" that penalizes deviations in decisions among neighboring agents. We propose the first truly decentralized algorithm ACORD for multi-agent SOCO that provably exhibits asymptotic optimality. Our approach allows each agent to operate using only local information from its immediate neighbors in the graph. For finite-time performance, we establish that the optimality gap in the competitive ratio decreases with time horizon T and can be conveniently tuned based on the per-round computation available to each agent. Our algorithm benefits from a provably scalable computational complexity that depends only logarithmically on the number of agents and almost linearly on their degree within the graph. Moreover, our results hold even when the communication graph changes arbitrarily and adaptively over time. Finally, ACORD, by virtue of its asymptotic-optimality, is shown to be provably superior to the state-of-the-art LPC algorithm, while exhibiting much lower computational complexity. Extensive numerical experiments across various network topologies further corroborate our theoretical claims.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). First posted on arXiv 13 Nov 2024.

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