mlsanityData to 7 Oct 2026

Applying Neural Monte Carlo Tree Search to Unsignalized Multi-intersection Scheduling for Autonomous Vehicles

arXiv 2410.18786 ↗First posted 24 Oct 2024cs.AIcited by 0

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Abstract (arXiv)

Dynamic scheduling of access to shared resources by autonomous systems is a challenging problem, characterized as being NP-hard. The complexity of this task leads to a combinatorial explosion of possibilities in highly dynamic systems where arriving requests must be continuously scheduled subject to strong safety and time constraints. An example of such a system is an unsignalized intersection, where automated vehicles' access to potential conflict zones must be dynamically scheduled. In this paper, we apply Neural Monte Carlo Tree Search (NMCTS) to the challenging task of scheduling platoons of vehicles crossing unsignalized intersections. Crucially, we introduce a transformation model that maps successive sequences of potentially conflicting road-space reservation requests from platoons of vehicles into a series of board-game-like problems and use NMCTS to search for solutions representing optimal road-space allocation schedules in the context of past allocations. To optimize search, we incorporate a prioritized re-sampling method with parallel NMCTS (PNMCTS) to improve the quality of training data. To optimize training, a curriculum learning strategy is used to train the agent to schedule progressively more complex boards culminating in overlapping boards that represent busy intersections. In a busy single four-way unsignalized intersection simulation, PNMCTS solved 95% of unseen scenarios, reducing crossing time by 43% in light and 52% in heavy traffic versus first-in, first-out control. In a 3x3 multi-intersection network, the proposed method maintained free-flow in light traffic when all intersections are under control of PNMCTS and outperformed state-of-the-art RL-based traffic-light controllers in average travel time by 74.5% and total throughput by 16% in heavy traffic.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 8 of its 19 references that are in the map. First posted on arXiv 24 Oct 2024.

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References · 8

  1. 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
  2. 2020Curriculum Learning for Reinforcement Learning Domains: A Framework and Surveycited by 350
  3. 2020Reinforcement Learning for Combinatorial Optimization: A Surveycited by 235
  4. 2020A Sharp Analysis of Model-based Reinforcement Learning with Self-Playcited by 104
  5. 2019Diagnosing Reinforcement Learning for Traffic Signal Controlcited by 33
  6. 2018Learning Negotiating Behavior Between Cars in Intersections using Deep Q-Learningcited by 13
  7. 2016A Decentralized Energy-Optimal Control Framework for Connected Automated Vehicles at Signal-Free Intersectionscited by 10
  8. 2022Real-time Cooperative Vehicle Coordination at Unsignalized Road Intersectionscited by 2

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