mlsanityData to 14 Oct 2026

An Eye for an AI: Evaluating GPT-4o's Visual Perception Skills and Geometric Reasoning Skills Using Computer Graphics Questions

arXiv 2410.16991 ↗First posted 22 Oct 2024cs.AI cs.GRcited by 2

On the map: LLM reasoning → Multimodal reasoning

also in 1 more
Abstract (arXiv)

CG (Computer Graphics) is a popular field of CS (Computer Science), but many students find this topic difficult due to it requiring a large number of skills, such as mathematics, programming, geometric reasoning, and creativity. Over the past few years, researchers have investigated ways to harness the power of GenAI (Generative Artificial Intelligence) to improve teaching. In CS, much of the research has focused on introductory computing. A recent study evaluating the performance of an LLM (Large Language Model), GPT-4 (text-only), on CG questions, indicated poor performance and reliance on detailed descriptions of image content, which often required considerable insight from the user to return reasonable results. So far, no studies have investigated the abilities of LMMs (Large Multimodal Models), or multimodal LLMs, to solve CG questions and how these abilities can be used to improve teaching. In this study, we construct two datasets of CG questions requiring varying degrees of visual perception skills and geometric reasoning skills, and evaluate the current state-of-the-art LMM, GPT-4o, on the two datasets. We find that although GPT-4o exhibits great potential in solving questions with visual information independently, major limitations still exist to the accuracy and quality of the generated results. We propose several novel approaches for CG educators to incorporate GenAI into CG teaching despite these limitations. We hope that our guidelines further encourage learning and engagement in CG classrooms.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 8 of its 42 references that are in the map. First posted on arXiv 22 Oct 2024.

Builds on

8 of 42 references.

References · 8

  1. 2023A Multitask, Multilingual, Multimodal Evaluation of ChatGPT on Reasoning, Hallucination, and Interactivitycited by 894
  2. 2023The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)cited by 681
  3. 2023Capabilities of GPT-4 on Medical Challenge Problemscited by 638
  4. 2023The Impact of Large Language Models on Scientific Discovery: a Preliminary Study using GPT-4cited by 112
  5. 2023Can GPT-4V(ision) Serve Medical Applications? Case Studies on GPT-4V for Multimodal Medical Diagnosiscited by 77
  6. 2023An Early Evaluation of GPT-4V(ision)cited by 31
  7. 2023What Should Data Science Education Do with Large Language Models?cited by 13
  8. 2024Assessing GPT-4-Vision's Capabilities in UML-Based Code Generationcited by 4

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Visual Reasoning Benchmark: Evaluating Multimodal LLMs on Classroom-Authentic Visual Problems from Primary Education
  2. 2023More Robots are Coming: Large Multimodal Models (ChatGPT) can Solve Visually Diverse Images of Parsons Problems
  3. 2024Realizing Visual Question Answering for Education: GPT-4V as a Multimodal AI
  4. 2025DrawEduMath: Evaluating Vision Language Models with Expert-Annotated Students' Hand-Drawn Math Images
  5. 2025Evaluating Visual Mathematics in Multimodal LLMs: A Multilingual Benchmark Based on the Kangaroo Tests
  6. 2024Improving Multimodal LLMs Ability In Geometry Problem Solving, Reasoning, And Multistep Scoring
  7. 2024Can Large Language Models Understand Symbolic Graphics Programs?
  8. 2026Exploring Agentic Workflows for Generating High Quality Math Visual Aids