mlsanityData to 14 Oct 2026

Playful DoggyBot: Learning Agile and Precise Quadrupedal Locomotion

arXiv 2409.19920 ↗First posted 30 Sep 2024cs.ROcited by 1

Not on the map. Why?

Abstract (arXiv)

Quadrupedal animals can perform agile and playful tasks while interacting with real-world objects. For instance, a trained dog can track and catch a flying frisbee before it touches the ground, while a cat left alone at home may leap to grasp the door handle. Successfully grasping an object during high-dynamic locomotion requires highly precise perception and control. However, due to hardware limitations, agility and precision are usually a trade-off in robotics problems. In this work, we employ a perception-control decoupled system based on Reinforcement Learning (RL), aiming to explore the level of precision a quadrupedal robot can achieve while interacting with objects during high-dynamic locomotion. Our experiments show that our quadrupedal robot, mounted with a passive gripper in front of the robot's chassis, can perform both tracking and catching tasks similar to a real trained dog. The robot can follow a mid-air ball moving at speeds of up to 3m/s and it can leap and successfully catch a small object hanging above it at a height of 1.05m in simulation and 0.8m in the real world.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). First posted on arXiv 30 Sep 2024.

Builds on

No reference list yet.

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2024Helpful DoggyBot: Open-World Object Fetching using Legged Robots and Vision-Language Models
  2. 2024Learning Visual Quadrupedal Loco-Manipulation from Demonstrations
  3. 2026Learning Highly Dynamic Skills Transition for Quadruped Jumping Through Constrained Space ↗
  4. 2025Learning Diverse Natural Behaviors for Enhancing the Agility of Quadrupedal Robots
  5. 2024Curriculum-Based Reinforcement Learning for Quadrupedal Jumping: A Reference-free Design
  6. 2025Explosive Jumping with Rigid and Articulated Soft Quadrupeds via Example Guided Reinforcement Learning
  7. 2024Reinforcement Learning For Quadrupedal Locomotion: Current Advancements And Future Perspectives
  8. 2026Spatiotemporal Agility: Time-Constrained Reinforcement Learning for Vision-Guided Dynamic Quadrupedal Interception