mlsanityData to 14 Oct 2026

Data-Efficient Quadratic Q-Learning Using LMIs

arXiv 2409.11986 ↗First posted 18 Sep 2024eess.SY cs.SYcited by 0

On the map: Deep reinforcement learning methods → RL for games and combinatorial optimization

Abstract (arXiv)

Reinforcement learning (RL) has seen significant research and application results but often requires large amounts of training data. This paper proposes two data-efficient off-policy RL methods that use parametrized Q-learning. In these methods, the Q-function is chosen to be linear in the parameters and quadratic in selected basis functions in the state and control deviations from a base policy. A cost penalizing the ℓ1-norm of Bellman errors is minimized. We propose two methods: Linear Matrix Inequality Q-Learning (LMI-QL) and its iterative variant (LMI-QLi), which solve the resulting episodic optimization problem through convex optimization. LMI-QL relies on a convex relaxation that yields a semidefinite programming (SDP) problem with linear matrix inequalities (LMIs). LMI-QLi entails solving sequential iterations of an SDP problem. Both methods combine convex optimization with direct Q-function learning, significantly improving learning speed. A numerical case study demonstrates their advantages over existing parametrized Q-learning methods.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods. Builds on 2 of its 19 references that are in the map. First posted on arXiv 18 Sep 2024.

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2 of 19 references.

References · 2

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2018Maximum a Posteriori Policy Optimisationcited by 328

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