mlsanityData to 7 Oct 2026

TextureDiffusion: Target Prompt Disentangled Editing for Various Texture Transfer

arXiv 2409.09610 ↗First posted 15 Sep 2024cs.CVcited by 1

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Abstract (arXiv)

Recently, text-guided image editing has achieved significant success. However, existing methods can only apply simple textures like wood or gold when changing the texture of an object. Complex textures such as cloud or fire pose a challenge. This limitation stems from that the target prompt needs to contain both the input image content and <texture>, restricting the texture representation. In this paper, we propose TextureDiffusion, a tuning-free image editing method applied to various texture transfer. Initially, the target prompt is directly set to "<texture>", making the texture disentangled from the input image content to enhance texture representation. Subsequently, query features in self-attention and features in residual blocks are utilized to preserve the structure of the input image. Finally, to maintain the background, we introduce an edit localization technique which blends the self-attention results and the intermediate latents. Comprehensive experiments demonstrate that TextureDiffusion can harmoniously transfer various textures with excellent structure and background preservation. Code is publicly available at https://github.com/THU-CVML/TextureDiffusion

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 31 of its 34 references that are in the map. First posted on arXiv 15 Sep 2024.

Builds on

31 of 34 references.

References · 31

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19 more
  1. 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
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