No-brainer: Morphological Computation driven Adaptive Behavior in Soft Robots
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Abstract (arXiv)
It is prevalent in contemporary AI and robotics to separately postulate a brain modeled by neural networks and employ it to learn intelligent and adaptive behavior. While this method has worked very well for many types of tasks, it isn't the only type of intelligence that exists in nature. In this work, we study the ways in which intelligent behavior can be created without a separate and explicit brain for robot control, but rather solely as a result of the computation occurring within the physical body of a robot. Specifically, we show that adaptive and complex behavior can be created in voxel-based virtual soft robots by using simple reactive materials that actively change the shape of the robot, and thus its behavior, under different environmental cues. We demonstrate a proof of concept for the idea of closed-loop morphological computation, and show that in our implementation, it enables behavior mimicking logic gates, enabling us to demonstrate how such behaviors may be combined to build up more complex collective behaviors.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 6 of its 36 references that are in the map. First posted on arXiv 23 Jul 2024.
Builds on
6 of 36 references.
References · 6
- 2015Illuminating search spaces by mapping elitescited by 406
- 2022Evolution Gym: A Large-Scale Benchmark for Evolving Soft Robotscited by 44
- 2017Scalable Co-Optimization of Morphology and Control in Embodied Machinescited by 38
- 2023The Quality-Diversity Transformer: Generating Behavior-Conditioned Trajectories with Decision Transformerscited by 10
- 2024Investigating Premature Convergence in Co-optimization of Morphology and Control in Evolved Virtual Soft Robotscited by 8
- 2023Modular Controllers Facilitate the Co-Optimization of Morphology and Control in Soft Robotscited by 7
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Citing papers per year: 2025: 1.
1 paper.