mlsanityData to 7 Oct 2026

Component Selection for Craft Assembly Tasks

arXiv 2407.14001 ↗First posted 19 Jul 2024cs.CV cs.ROcited by 1

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Abstract (arXiv)

Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembly task that involves building an accurate representation of a given target object using the available objects, which do not directly correspond to its parts. In this work, we focus on selecting the subset of available objects for the final craft, when the given input is an RGB image of the target in the wild. We use a mask segmentation neural network to identify visible parts, followed by retrieving labelled template meshes. These meshes undergo pose optimization to determine the most suitable template. Then, we propose to simplify the parts of the transformed template mesh to primitive shapes like cuboids or cylinders. Finally, we design a search algorithm to find correspondences in the scene based on local and global proportions. We develop baselines for comparison that consider all possible combinations, and choose the highest scoring combination for common metrics used in foreground maps and mask accuracy. Our approach achieves comparable results to the baselines for two different scenes, and we show qualitative results for an implementation in a real-world scenario.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 22 of its 29 references that are in the map. First posted on arXiv 19 Jul 2024.

Builds on

22 of 29 references.

References · 22

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
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  12. 2015Render for CNN: Viewpoint Estimation in Images Using CNNs Trained with Rendered 3D Model Viewscited by 94
10 more
  1. 2020Pix2Vox++: Multi-scale Context-aware 3D Object Reconstruction from Single and Multiple Imagescited by 79
  2. 2020Learning Unsupervised Hierarchical Part Decomposition of 3D Objects from a Single RGB Imagecited by 72
  3. 2020Generative 3D Part Assembly via Dynamic Graph Learningcited by 65
  4. 2014Viewpoints and Keypointscited by 59
  5. 2018Im2Struct: Recovering 3D Shape Structure from a Single RGB Imagecited by 55
  6. 2020Learning 3D Part Assembly from a Single Imagecited by 51
  7. 2021Learning Generative Models of Textured 3D Meshes from Real-World Imagescited by 44
  8. 2023ShapeGPT: 3D Shape Generation with A Unified Multi-modal Language Modelcited by 38
  9. 2021Discovering 3D Parts from Image Collectionscited by 13
  10. 2023Rearrangement Planning for General Part Assemblycited by 12

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