mlsanityData to 14 Oct 2026

Learning Velocity-based Humanoid Locomotion: Massively Parallel Learning with Brax and MJX

arXiv 2407.05148 ↗First posted 6 Jul 2024cs.ROcited by 2

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Abstract (arXiv)

Humanoid locomotion is a key skill to bring humanoids out of the lab and into the real-world. Many motion generation methods for locomotion have been proposed including reinforcement learning (RL). RL locomotion policies offer great versatility and generalizability along with the ability to experience new knowledge to improve over time. This work presents a velocity-based RL locomotion policy for the REEM-C robot. The policy uses a periodic reward formulation and is implemented in Brax/MJX for fast training. Simulation results for the policy are demonstrated with future experimental results in progress.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 6 Jul 2024.

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Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.

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  1. 2025Learning Sim-to-Real Humanoid Locomotion in 15 Minutes
  2. 2024Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control
  3. 2024Learning Generic and Dynamic Locomotion of Humanoids Across Discrete Terrains
  4. 2025Robot Trains Robot: Automatic Real-World Policy Adaptation and Learning for Humanoids
  5. 2025Booster Gym: An End-to-End Reinforcement Learning Framework for Humanoid Robot Locomotion
  6. 2025Mechanical Intelligence-Aware Curriculum Reinforcement Learning for Humanoids with Parallel Actuation
  7. 2024Learning Bipedal Walking for Humanoid Robots in Challenging Environments with Obstacle Avoidance
  8. 2026Accelerating and Scaling MPC-Guided Reinforcement Learning for Humanoid Locomotion and Manipulation