mlsanityData to 13 Oct 2026

Multi-agent Cooperative Games Using Belief Map Assisted Training

arXiv 2406.19477 ↗First posted 27 Jun 2024cs.MA cs.LGcited by 0

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Abstract (arXiv)

In a multi-agent system, agents share their local observations to gain global situational awareness for decision making and collaboration using a message passing system. When to send a message, how to encode a message, and how to leverage the received messages directly affect the effectiveness of the collaboration among agents. When training a multi-agent cooperative game using reinforcement learning (RL), the message passing system needs to be optimized together with the agent policies. This consequently increases the model's complexity and poses significant challenges to the convergence and performance of learning. To address this issue, we propose the Belief-map Assisted Multi-agent System (BAMS), which leverages a neuro-symbolic belief map to enhance training. The belief map decodes the agent's hidden state to provide a symbolic representation of the agent's understanding of the environment and other agent's status. The simplicity of symbolic representation allows the gathering and comparison of the ground truth information with the belief, which provides an additional channel of feedback for the learning. Compared to the sporadic and delayed feedback coming from the reward in RL, the feedback from the belief map is more consistent and reliable. Agents using BAMS can learn a more effective message passing network to better understand each other, resulting in better performance in a cooperative predator and prey game with varying levels of map complexity and compare it to previous multi-agent message passing models. The simulation results showed that BAMS reduced training epochs by 66%, and agents who apply the BAMS model completed the game with 34.62% fewer steps on average.

Key facts. No citing papers in the map yet (data through 13 Oct 2026). Builds on 16 of its 24 references that are in the map. First posted on arXiv 27 Jun 2024.

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16 of 24 references.

References · 16

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4 more
  1. 2019Learning Agent Communication under Limited Bandwidth by Message Pruningcited by 31
  2. 2020Learning Structured Communication for Multi-agent Reinforcement Learningcited by 21
  3. 2019Improving Coordination in Small-Scale Multi-Agent Deep Reinforcement Learning through Memory-driven Communicationcited by 18
  4. 2016A centralized reinforcement learning method for multi-agent job scheduling in Gridcited by 2

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