Adaptive Swarm Mesh Refinement using Deep Reinforcement Learning with Local Rewards
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Abstract (arXiv)
Simulating physical systems is essential in engineering, but analytical solutions are limited to straightforward problems. Consequently, numerical methods like the Finite Element Method (FEM) are widely used. However, the FEM becomes computationally expensive as problem complexity and accuracy demands increase. Adaptive Mesh Refinement (AMR) improves the FEM by dynamically placing mesh elements on the domain, balancing computational speed and accuracy. Classical AMR depends on heuristics or expensive error estimators, which may lead to suboptimal performance for complex simulations. While AMR methods based on machine learning are promising, they currently only scale to simple problems. In this work, we formulate AMR as a system of collaborating, homogeneous agents that iteratively split into multiple new agents. This agent-wise perspective enables a spatial reward formulation focused on reducing the maximum mesh element error. Our approach, Adaptive Swarm Mesh Refinement++ (ASMR++), offers efficient, stable optimization and generates highly adaptive meshes at user-defined resolution at inference time. Extensive experiments demonstrate that ASMR++ outperforms heuristic approaches and learned baselines, matching the performance of expensive error-based oracle AMR strategies. ASMR additionally generalizes to different domains during inference, and produces meshes that simulate up to 2 orders of magnitude faster than uniform refinements in more demanding settings.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 11 of its 45 references that are in the map. First posted on arXiv 12 Jun 2024.
Builds on
11 of 45 references.
References · 11
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- 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 774
- 2021A Practical Guide to Multi-Objective Reinforcement Learning and Planningcited by 240
- 2024Bigger, Regularized, Optimistic: scaling for compute and sample-efficient continuous controlcited by 104
- 2022Deep Reinforcement Learning for Adaptive Mesh Refinementcited by 19
- 2017Liquid Splash Modeling with Neural Networkscited by 16
- 2022Reinforcement learning for automatic quadrilateral mesh generation: a soft actor-critic approachcited by 16
- 2023Swarm Reinforcement Learning For Adaptive Mesh Refinementcited by 16
- 2024Physics-informed MeshGraphNets (PI-MGNs): Neural finite element solvers for non-stationary and nonlinear simulations on arbitrary meshescited by 12
- 2022Quasi-optimal hp-finite element refinements towards singularities via deep neural network predictioncited by 6
- 2023A reinforcement learning strategy for p-adaptation in high order solverscited by 4
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