Generative Plant Growth Simulation from Sequence-Informed Environmental Conditions
Not on the map. Why?
Abstract (arXiv)
A plant growth simulation can be characterized as a reconstructed visual representation of a plant or plant system. The phenotypic characteristics and plant structures are controlled by the scene environment and other contextual attributes. Considering the temporal dependencies and compounding effects of various factors on growth trajectories, we formulate a probabilistic approach to the simulation task by solving a frame synthesis and pattern recognition problem. We introduce a sequence-informed plant growth simulation framework (SI-PGS) that employs a conditional generative model to implicitly learn a distribution of possible plant representations within a dynamic scene from a fusion of low-dimensional temporal sensor and context data. Methods such as controlled latent sampling and recurrent output connections are used to improve coherence in the plant structures between frames of prediction. In this work, we demonstrate that SI-PGS is able to capture temporal dependencies and continuously generate realistic frames of plant growth.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 5 of its 22 references that are in the map. First posted on arXiv 23 May 2024.
Builds on
5 of 22 references.
References · 5
- 2015Rethinking the Inception Architecture for Computer Visioncited by 5,451
- 2013Auto-Encoding Variational Bayescited by 3,980
- 2016Convolutional RNN: an Enhanced Model for Extracting Features from Sequential Datacited by 17
- 2021Temporal Prediction and Evaluation of Brassica Growth in the Field using Conditional Generative Adversarial Networkscited by 12
- 2023Controlling Structured Output Representations from Attributes using Conditional Generative Modelscited by 4
Built on by
Citing papers per year: 2024: 1.
1 paper.