mlsanityData to 13 Oct 2026

Modeling Real-Time Interactive Conversations as Timed Diarized Transcripts

arXiv 2405.13203 ↗First posted 21 May 2024cs.LG cs.CLcited by 1

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Abstract (arXiv)

Chatbots built upon language models have exploded in popularity, but they have largely been limited to synchronous, turn-by-turn dialogues. In this paper we present a simple yet general method to simulate real-time interactive conversations using pretrained text-only language models, by modeling timed diarized transcripts and decoding them with causal rejection sampling. We demonstrate the promise of this method with two case studies: instant messenger dialogues and spoken conversations, which require generation at about 30 tok/s and 20 tok/s respectively to maintain real-time interactivity. These capabilities can be added into language models using relatively little data and run on commodity hardware.

Key facts. Cited by 1 paper in the map (data through 13 Oct 2026). Builds on 14 of its 35 references that are in the map. First posted on arXiv 21 May 2024.

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14 of 35 references.

References · 14

  1. 2019The Curious Case of Neural Text Degenerationcited by 2,893
  2. 2023Pythia: A Suite for Analyzing Large Language Models Across Training and Scalingcited by 1,761
  3. 2022Fast Inference from Transformers via Speculative Decodingcited by 1,625
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  12. 2019Incremental Text-to-Speech Synthesis with Prefix-to-Prefix Frameworkcited by 15
2 more
  1. 2024Generative Ghosts: Anticipating Benefits and Risks of AI Afterlivescited by 15
  2. 2023The timing bottleneck: Why timing and overlap are mission-critical for conversational user interfaces, speech recognition and dialogue systemscited by 9

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Citing papers per year: 2024: 1.

1 paper.