Trajectory Planning Using Reinforcement Learning for Interactive Overtaking Maneuvers in Autonomous Racing Scenarios
On the map: Deep reinforcement learning methods → RL for autonomous driving and traffic
Abstract (arXiv)
Conventional trajectory planning approaches for autonomous racing are based on the sequential execution of prediction of the opposing vehicles and subsequent trajectory planning for the ego vehicle. If the opposing vehicles do not react to the ego vehicle, they can be predicted accurately. However, if there is interaction between the vehicles, the prediction loses its validity. For high interaction, instead of a planning approach that reacts exclusively to the fixed prediction, a trajectory planning approach is required that incorporates the interaction with the opposing vehicles. This paper demonstrates the limitations of a widely used conventional sampling-based approach within a highly interactive blocking scenario. We show that high success rates are achieved for less aggressive blocking behavior but that the collision rate increases with more significant interaction. We further propose a novel Reinforcement Learning (RL)-based trajectory planning approach for racing that explicitly exploits the interaction with the opposing vehicle without requiring a prediction. In contrast to the conventional approach, the RL-based approach achieves high success rates even for aggressive blocking behavior. Furthermore, we propose a novel safety layer (SL) that intervenes when the trajectory generated by the RL-based approach is infeasible. In that event, the SL generates a sub-optimal but feasible trajectory, avoiding termination of the scenario due to a not found valid solution.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in RL for autonomous driving and traffic, one of 15 directions in Deep reinforcement learning methods. Builds on 15 of its 25 references that are in the map. First posted on arXiv 16 Apr 2024.
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15 of 25 references.
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Other references · 14
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2020Deep Reinforcement Learning for Autonomous Driving: A Surveycited by 721
- 2020Curriculum Learning for Reinforcement Learning Domains: A Framework and Surveycited by 373
- 2020Survey of Deep Reinforcement Learning for Motion Planning of Autonomous Vehiclescited by 110
- 2020Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learningcited by 65
- 2022Autonomous Vehicles on the Edge: A Survey on Autonomous Vehicle Racingcited by 64
- 2021Autonomous Overtaking in Gran Turismo Sport Using Curriculum Reinforcement Learningcited by 45
- 2018End-to-End Race Driving with Deep Reinforcement Learningcited by 40
- 2017A Non-Cooperative Game Approach to Autonomous Racingcited by 19
- 2022TUM autonomous motorsport: An autonomous racing software for the Indy Autonomous Challengecited by 14
- 2023High-speed Autonomous Racing using Trajectory-aided Deep Reinforcement Learningcited by 10
- 2022Optimizing Trajectories for Highway Driving with Offline Reinforcement Learningcited by 4
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Citing papers per year: 2025: 2.
2 papers.
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Close in wording, no citation either way
- 2021Track based Offline Policy Learning for Overtaking Maneuvers with Autonomous Racecars
- 2025On learning racing policies with reinforcement learning
- 2026Deep Reinforcement-Learning-Guided Model Predictive Control for Preventing Overtakes in Autonomous Racing
- 2023Partial End-to-end Reinforcement Learning for Robustness Against Modelling Error in Autonomous Racing
- 2025Accelerating Real-World Overtaking in F1TENTH Racing Employing Reinforcement Learning Methods
- 2026Expert Knowledge-driven Reinforcement Learning for Autonomous Racing via Trajectory Guidance and Dynamics Constraints
- 2026Behavior-Constrained Reinforcement Learning with Receding-Horizon Credit Assignment for High-Performance Control
- 2026PlanRL: A Trajectory Planning Architecture for Reinforcement Learning-based Driving Experts