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Computation Offloading for Multi-server Multi-access Edge Vehicular Networks: A DDQN-based Method

arXiv 2404.07215 ↗First posted 21 Feb 2024cs.NI cs.AI eess.SPcited by 0

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Abstract (arXiv)

In this paper, we investigate a multi-user offloading problem in the overlapping domain of a multi-server mobile edge computing system. We divide the original problem into two stages: the offloading decision making stage and the request scheduling stage. To prevent the terminal from going out of service area during offloading, we consider the mobility parameter of the terminal according to the human behaviour model when making the offloading decision, and then introduce a server evaluation mechanism based on both the mobility parameter and the server load to select the optimal offloading server. In order to fully utilise the server resources, we design a double deep Q-network (DDQN)-based reward evaluation algorithm that considers the priority of tasks when scheduling offload requests. Finally, numerical simulations are conducted to verify that our proposed method outperforms traditional mathematical computation methods as well as the DQN algorithm.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 5 of its 13 references that are in the map. First posted on arXiv 21 Feb 2024.

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5 of 13 references.

References · 5

  1. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,745
  2. 2017Mobile Edge Computing: A Survey on Architecture and Computation Offloadingcited by 53
  3. 2020Edge Intelligence for Autonomous Driving in 6G Wireless System: Design Challenges and Solutionscited by 22
  4. 2020Deep Reinforcement Learning for Task Offloading in Mobile Edge Computing Systemscited by 20
  5. 2019Energy-Efficient Task Offloading for Vehicular Edge Computing: Joint Optimization of Offloading and Bit Allocationcited by 3

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