mlsanityData to 14 Oct 2026

Object Dynamics Modeling with Hierarchical Point Cloud-based Representations

arXiv 2404.06044 ↗First posted 9 Apr 2024cs.CVcited by 3

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Abstract (arXiv)

Modeling object dynamics with a neural network is an important problem with numerous applications. Most recent work has been based on graph neural networks. However, physics happens in 3D space, where geometric information potentially plays an important role in modeling physical phenomena. In this work, we propose a novel U-net architecture based on continuous point convolution which naturally embeds information from 3D coordinates and allows for multi-scale feature representations with established downsampling and upsampling procedures. Bottleneck layers in the downsampled point clouds lead to better long-range interaction modeling. Besides, the flexibility of point convolutions allows our approach to generalize to sparsely sampled points from mesh vertices and dynamically generate features on important interaction points on mesh faces. Experimental results demonstrate that our approach significantly improves the state-of-the-art, especially in scenarios that require accurate gravity or collision reasoning.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 31 of its 44 references that are in the map. First posted on arXiv 9 Apr 2024.

Builds on

31 of 44 references.

References · 31

  1. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  2. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  3. 2017Neural Message Passing for Quantum Chemistrycited by 3,487
  4. 2020Point Transformercited by 1,470
  5. 2018Relational inductive biases, deep learning, and graph networkscited by 1,360
  6. 20194D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networkscited by 1,208
  7. 2019KPConv: Flexible and Deformable Convolution for Point Cloudscited by 1,205
  8. 2020Learning to Simulate Complex Physics with Graph Networkscited by 880
  9. 2020Learning Mesh-Based Simulation with Graph Networkscited by 868
  10. 20173D Semantic Segmentation with Submanifold Sparse Convolutional Networkscited by 748
  11. 2018PointConv: Deep Convolutional Networks on 3D Point Cloudscited by 657
  12. 2022Point Transformer V2: Grouped Vector Attention and Partition-based Poolingcited by 388
19 more
  1. 2022Mask3D: Mask Transformer for 3D Semantic Instance Segmentationcited by 303
  2. 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 220
  3. 2021Deep Parametric Continuous Convolutional Neural Networkscited by 161
  4. 2021Physion: Evaluating Physical Prediction from Vision in Humans and Machinescited by 153
  5. 2018Deep Learning Methods for Reynolds-Averaged Navier-Stokes Simulations of Airfoil Flowscited by 150
  6. 2021Fast Point Transformercited by 104
  7. 2022MultiScale MeshGraphNetscited by 98
  8. 2021FCAF3D: Fully Convolutional Anchor-Free 3D Object Detectioncited by 97
  9. 2017Visual Interaction Networkscited by 95
  10. 2019Rotation Invariant Convolutions for 3D Point Clouds Deep Learningcited by 80
  11. 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 78
  12. 2018IntPhys: A Framework and Benchmark for Visual Intuitive Physics Reasoningcited by 73
  13. 2019ConvPoint: Continuous Convolutions for Point Cloud Processingcited by 62
  14. 2020Learning Long-term Visual Dynamics with Region Proposal Interaction Networkscited by 44
  15. 2022Learning rigid dynamics with face interaction graph networkscited by 43
  16. 2022Learning Physical Dynamics with Subequivariant Graph Neural Networkscited by 39
  17. 2023TR3D: Towards Real-Time Indoor 3D Object Detectioncited by 32
  18. 2022PointConvFormer: Revenge of the Point-based Convolutioncited by 30
  19. 2022Unified Fourier-based Kernel and Nonlinearity Design for Equivariant Networks on Homogeneous Spacescited by 20

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.