A Stochastic Quasi-Newton Method for Non-convex Optimization with Non-uniform Smoothness
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Abstract (arXiv)
Classical convergence analyses for optimization algorithms rely on the widely-adopted uniform smoothness assumption. However, recent experimental studies have demonstrated that many machine learning problems exhibit non-uniform smoothness, meaning the smoothness factor is a function of the model parameter instead of a universal constant. In particular, it has been observed that the smoothness grows with respect to the gradient norm along the training trajectory. Motivated by this phenomenon, the recently introduced (L0, L1)-smoothness is a more general notion, compared to traditional L-smoothness, that captures such positive relationship between smoothness and gradient norm. Under this type of non-uniform smoothness, existing literature has designed stochastic first-order algorithms by utilizing gradient clipping techniques to obtain the optimal O(ε-3) sample complexity for finding an ε-approximate first-order stationary solution. Nevertheless, the studies of quasi-Newton methods are still lacking. Considering higher accuracy and more robustness for quasi-Newton methods, in this paper we propose a fast stochastic quasi-Newton method when there exists non-uniformity in smoothness. Leveraging gradient clipping and variance reduction, our algorithm can achieve the best-known O(ε-3) sample complexity and enjoys convergence speedup with simple hyperparameter tuning. Our numerical experiments show that our proposed algorithm outperforms the state-of-the-art approaches.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 33 of its 44 references that are in the map. First posted on arXiv 22 Mar 2024.
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33 of 44 references.
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