mlsanityData to 7 Oct 2026

Stochastic Geometry Models for Texture Synthesis of Machined Metallic Surfaces: Sandblasting and Milling

arXiv 2403.13439 ↗First posted 20 Mar 2024cs.CE cs.CVcited by 2

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Abstract (arXiv)

Training defect detection algorithms for visual surface inspection systems requires a large and representative set of training data. Often there is not enough real data available which additionally cannot cover the variety of possible defects. Synthetic data generated by a synthetic visual surface inspection environment can overcome this problem. Therefore, a digital twin of the object is needed, whose micro-scale surface topography is modeled by texture synthesis models. We develop stochastic texture models for sandblasted and milled surfaces based on topography measurements of such surfaces. As the surface patterns differ significantly, we use separate modeling approaches for the two cases. Sandblasted surfaces are modeled by a combination of data-based texture synthesis methods that rely entirely on the measurements. In contrast, the model for milled surfaces is procedural and includes all process-related parameters known from the machine settings.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 6 of its 40 references that are in the map. First posted on arXiv 20 Mar 2024.

Builds on

6 of 40 references.

References · 6

  1. 2017Improved Texture Networks: Maximizing Quality and Diversity in Feed-forward Stylization and Texture Synthesiscited by 215
  2. 2016A Theory of Generative ConvNetcited by 174
  3. 2016Cooperative Training of Descriptor and Generator Networkscited by 60
  4. 2017A survey of exemplar-based texture synthesiscited by 13
  5. 2022Crack Modeling via Minimum-Weight Surfaces in 3d Voronoi Diagramscited by 5
  6. 2019Conditional Generative ConvNets for Exemplar-based Texture Synthesiscited by 3

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Citing papers per year: 2024: 1; 2025: 1.

2 papers.