Your device may know you better than you know yourself -- continuous authentication on novel dataset using machine learning
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Abstract (arXiv)
This research aims to further understanding in the field of continuous authentication using behavioral biometrics. We are contributing a novel dataset that encompasses the gesture data of 15 users playing Minecraft with a Samsung Tablet, each for a duration of 15 minutes. Utilizing this dataset, we employed machine learning (ML) binary classifiers, being Random Forest (RF), K-Nearest Neighbors (KNN), and Support Vector Classifier (SVC), to determine the authenticity of specific user actions. Our most robust model was SVC, which achieved an average accuracy of approximately 90%, demonstrating that touch dynamics can effectively distinguish users. However, further studies are needed to make it viable option for authentication systems
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 9 of its 24 references that are in the map. First posted on arXiv 6 Mar 2024.
Builds on
9 of 24 references.
References · 9
- 2020Smartphone Sensors for Modeling Human-Computer Interaction: General Outlook and Research Datasets for User Authenticationcited by 17
- 2022Hold On and Swipe: A Touch-Movement Based Continuous Authentication Schema based on Machine Learningcited by 12
- 2022Machine and Deep Learning Applications to Mouse Dynamics for Continuous User Authenticationcited by 9
- 2022Human Activity Recognition models using Limited Consumer Device Sensors and Machine Learningcited by 8
- 2022A Close Look into Human Activity Recognition Models using Deep Learningcited by 8
- 2022Evaluation of a User Authentication Schema Using Behavioral Biometrics and Machine Learningcited by 6
- 2022Using Deep Learning to Detecting Deepfakescited by 6
- 2022Continuous User Authentication Using Machine Learning and Multi-Finger Mobile Touch Dynamics with a Novel Datasetcited by 6
- 2023Your Identity is Your Behavior -- Continuous User Authentication based on Machine Learning and Touch Dynamicscited by 1
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Citing papers per year: 2026: 1.
1 paper.