Program-Based Strategy Induction for Reinforcement Learning
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Abstract (arXiv)
Typical models of learning assume incremental estimation of continuously-varying decision variables like expected rewards. However, this class of models fails to capture more idiosyncratic, discrete heuristics and strategies that people and animals appear to exhibit. Despite recent advances in strategy discovery using tools like recurrent networks that generalize the classic models, the resulting strategies are often onerous to interpret, making connections to cognition difficult to establish. We use Bayesian program induction to discover strategies implemented by programs, letting the simplicity of strategies trade off against their effectiveness. Focusing on bandit tasks, we find strategies that are difficult or unexpected with classical incremental learning, like asymmetric learning from rewarded and unrewarded trials, adaptive horizon-dependent random exploration, and discrete state switching.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 7 of its 39 references that are in the map. First posted on arXiv 26 Feb 2024.
Builds on
7 of 39 references.
References · 7
- 2016RL2: Fast Reinforcement Learning via Slow Reinforcement Learningcited by 490
- 2018Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Reviewcited by 466
- 2020AutoML-Zero: Evolving Machine Learning Algorithms From Scratchcited by 137
- 2019Meta-learning of Sequential Strategiescited by 68
- 2017One Model for the Learning of Languagecited by 21
- 2022Modeling Human Exploration Through Resource-Rational Reinforcement Learningcited by 13
- 2022A Unified Theory of Dual-Process Controlcited by 3
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Citing papers per year: 2026: 1.
1 paper.