mlsanityData to 14 Oct 2026

Reverse Projection: Real-Time Local Space Texture Mapping

arXiv 2401.05593 ↗First posted 10 Jan 2024cs.CVcited by 1

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Abstract (arXiv)

We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that are computed in local space textures and outward-looking, users using low-end android devices to high-end gaming desktops are able to enjoy the personalization of their assets. We believe our proposed pipeline is a step in improving the speed and versatility of model painting.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 0 of its 4 references that are in the map. First posted on arXiv 10 Jan 2024.

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