Nothing Stands Still: A Spatiotemporal Benchmark on 3D Point Cloud Registration Under Large Geometric and Temporal Change
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Abstract (arXiv)
Building 3D geometric maps of man-made spaces is a well-established and active field that is fundamental to computer vision and robotics. However, considering the evolving nature of built environments, it is essential to question the capabilities of current mapping efforts in handling temporal changes. In addition, spatiotemporal mapping holds significant potential for achieving sustainability and circularity goals. Existing mapping approaches focus on small changes, such as object relocation or self-driving car operation; in all cases where the main structure of the scene remains fixed. Consequently, these approaches fail to address more radical changes in the structure of the built environment, such as geometry and topology. To this end, we introduce the Nothing Stands Still (NSS) benchmark, which focuses on the spatiotemporal registration of 3D scenes undergoing large spatial and temporal change, ultimately creating one coherent spatiotemporal map. Specifically, the benchmark involves registering two or more partial 3D point clouds (fragments) from the same scene but captured from different spatiotemporal views. In addition to the standard pairwise registration, we assess the multi-way registration of multiple fragments that belong to any temporal stage. As part of NSS, we introduce a dataset of 3D point clouds recurrently captured in large-scale building indoor environments that are under construction or renovation. The NSS benchmark presents three scenarios of increasing difficulty, to quantify the generalization ability of point cloud registration methods over space (within one building and across buildings) and time. We conduct extensive evaluations of state-of-the-art methods on NSS. The results demonstrate the necessity for novel methods specifically designed to handle large spatiotemporal changes. The homepage of our benchmark is at http://nothing-stands-still.com.
Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Nov 2023.
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Citing papers per year: 2023: 2; 2024: 4; 2025: 6; 2026: 4.
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- 2024The Oxford Spires Dataset: Benchmarking Large-Scale LiDAR-Visual Localisation, Reconstruction and Radiance Field Methodscited by 27
- 2023Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environmentscited by 15
- 2024Multiway Point Cloud Mosaicking with Diffusion and Global Optimizationcited by 14
- 2025CL-Splats: Continual Learning of Gaussian Splatting with Local Optimizationcited by 10
- 2025Register Any Point: Scaling 3D Point Cloud Registration by Flow Matchingcited by 8
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 7
- 2023Has Anything Changed? 3D Change Detection by 2D Segmentation Maskscited by 4
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videoscited by 3
- 20243D Registration in 30 Years: A Surveycited by 2
- 2026ReScene4D: Temporally Consistent Semantic Instance Segmentation of Evolving Indoor 3D Scenescited by 2
- 2025CULTURE3D: A Large-Scale and Diverse Dataset of Cultural Landmarks and Terrains for Gaussian-Based Scene Renderingcited by 1
- 2025Dynamic Objects Relocalization in Changing Environments with Flow Matchingcited by 1
4 more
- 2025BIM-Constrained Optimization for Accurate Localization and Deviation Correction in Construction Monitoringcited by 0
- 2025The City that Never Settles: Simulation-based LiDAR Dataset for Long-Term Place Recognition Under Extreme Structural Changescited by 0
- 2026Rethinking 3D Segmentation from Individual LiDAR Scans: Incidence-Aware Sampling on the SIP Benchmarkcited by 0
- 2026DeltaSeek: Toward Active Perception in Evolving Construction Environmentscited by 0
- 2026DeltaSeek: Toward Active Perception in Evolving Construction Environments27 Sep 2026
- 2026Rethinking 3D Segmentation from Individual LiDAR Scans: Incidence-Aware Sampling on the SIP Benchmark7 Aug 2026
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos7 Apr 2026
- 2026ReScene4D: Temporally Consistent Semantic Instance Segmentation of Evolving Indoor 3D Scenes16 Jan 2026
- 2025Register Any Point: Scaling 3D Point Cloud Registration by Flow Matching1 Dec 2025
- 2025Dynamic Objects Relocalization in Changing Environments with Flow Matching19 Sep 2025
- 2025CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization26 Jun 2025
- 2025The City that Never Settles: Simulation-based LiDAR Dataset for Long-Term Place Recognition Under Extreme Structural Changes8 May 2025
- 2025BIM-Constrained Optimization for Accurate Localization and Deviation Correction in Construction Monitoring24 Apr 2025
- 2025CULTURE3D: A Large-Scale and Diverse Dataset of Cultural Landmarks and Terrains for Gaussian-Based Scene Rendering12 Jan 2025
- 20243D Registration in 30 Years: A Survey18 Dec 2024
- 2024The Oxford Spires Dataset: Benchmarking Large-Scale LiDAR-Visual Localisation, Reconstruction and Radiance Field Methods15 Nov 2024
4 more
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos21 Oct 2024
- 2024Multiway Point Cloud Mosaicking with Diffusion and Global Optimization30 Mar 2024
- 2023Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environments14 Dec 2023
- 2023Has Anything Changed? 3D Change Detection by 2D Segmentation Masks2 Dec 2023
- 2024The Oxford Spires Dataset: Benchmarking Large-Scale LiDAR-Visual Localisation, Reconstruction and Radiance Field Methodscited by 27
- 2023Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environmentscited by 15
- 2024Multiway Point Cloud Mosaicking with Diffusion and Global Optimizationcited by 14
- 2025CL-Splats: Continual Learning of Gaussian Splatting with Local Optimizationcited by 10
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 7
- 2023Has Anything Changed? 3D Change Detection by 2D Segmentation Maskscited by 4
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videoscited by 3
- 20243D Registration in 30 Years: A Surveycited by 2
- 2026ReScene4D: Temporally Consistent Semantic Instance Segmentation of Evolving Indoor 3D Scenescited by 2
- 2025CULTURE3D: A Large-Scale and Diverse Dataset of Cultural Landmarks and Terrains for Gaussian-Based Scene Renderingcited by 1
- 2025BIM-Constrained Optimization for Accurate Localization and Deviation Correction in Construction Monitoringcited by 0
- 2025The City that Never Settles: Simulation-based LiDAR Dataset for Long-Term Place Recognition Under Extreme Structural Changescited by 0
12 most cited of 14 All 14 (JSON)
- 2026DeltaSeek: Toward Active Perception in Evolving Construction Environments27 Sep 2026
- 2026Rethinking 3D Segmentation from Individual LiDAR Scans: Incidence-Aware Sampling on the SIP Benchmark7 Aug 2026
- 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos7 Apr 2026
- 2026ReScene4D: Temporally Consistent Semantic Instance Segmentation of Evolving Indoor 3D Scenes16 Jan 2026
- 2025CL-Splats: Continual Learning of Gaussian Splatting with Local Optimization26 Jun 2025
- 2025The City that Never Settles: Simulation-based LiDAR Dataset for Long-Term Place Recognition Under Extreme Structural Changes8 May 2025
- 2025BIM-Constrained Optimization for Accurate Localization and Deviation Correction in Construction Monitoring24 Apr 2025
- 2025CULTURE3D: A Large-Scale and Diverse Dataset of Cultural Landmarks and Terrains for Gaussian-Based Scene Rendering12 Jan 2025
- 20243D Registration in 30 Years: A Survey18 Dec 2024
- 2024The Oxford Spires Dataset: Benchmarking Large-Scale LiDAR-Visual Localisation, Reconstruction and Radiance Field Methods15 Nov 2024
- 2024Agent-to-Sim: Learning Interactive Behavior Models from Casual Longitudinal Videos21 Oct 2024
- 2024Multiway Point Cloud Mosaicking with Diffusion and Global Optimization30 Mar 2024
12 newest of 14 All 14 (JSON)