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Staged Reinforcement Learning for Complex Tasks through Decomposed Environments

arXiv 2311.02746 ↗First posted 5 Nov 2023cs.LGcited by 0

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Abstract (arXiv)

Reinforcement Learning (RL) is an area of growing interest in the field of artificial intelligence due to its many notable applications in diverse fields. Particularly within the context of intelligent vehicle control, RL has made impressive progress. However, currently it is still in simulated controlled environments where RL can achieve its full super-human potential. Although how to apply simulation experience in real scenarios has been studied, how to approximate simulated problems to the real dynamic problems is still a challenge. In this paper, we discuss two methods that approximate RL problems to real problems. In the context of traffic junction simulations, we demonstrate that, if we can decompose a complex task into multiple sub-tasks, solving these tasks first can be advantageous to help minimising possible occurrences of catastrophic events in the complex task. From a multi-agent perspective, we introduce a training structuring mechanism that exploits the use of experience learned under the popular paradigm called Centralised Training Decentralised Execution (CTDE). This experience can then be leveraged in fully decentralised settings that are conceptually closer to real settings, where agents often do not have access to a central oracle and must be treated as isolated independent units. The results show that the proposed approaches improve agents performance in complex tasks related to traffic junctions, minimising potential safety-critical problems that might happen in these scenarios. Although still in simulation, the investigated situations are conceptually closer to real scenarios and thus, with these results, we intend to motivate further research in the subject.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 13 of its 28 references that are in the map. First posted on arXiv 5 Nov 2023.

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13 of 28 references.

References · 13

  1. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  2. 2019The StarCraft Multi-Agent Challengecited by 589
  3. 2017Value-Decomposition Networks For Cooperative Multi-Agent Learningcited by 490
  4. 2019QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learningcited by 372
  5. 2019Challenges of Real-World Reinforcement Learningcited by 282
  6. 2020QPLEX: Duplex Dueling Multi-Agent Q-Learningcited by 267
  7. 2019Google Research Football: A Novel Reinforcement Learning Environmentcited by 257
  8. 2018Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experiencecited by 203
  9. 2018Deep Reinforcement Learning for Multi-Agent Systems: A Review of Challenges, Solutions and Applicationscited by 122
  10. 2020Multi-agent Reinforcement Learning for Networked System Controlcited by 51
  11. 2022GCS: Graph-based Coordination Strategy for Multi-Agent Reinforcement Learningcited by 20
  12. 2020Robust Reinforcement Learning-based Autonomous Driving Agent for Simulation and Real Worldcited by 12
1 more
  1. 2020Sim-to-real reinforcement learning applied to end-to-end vehicle controlcited by 4

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