From External to Swap Regret 2.0: An Efficient Reduction and Oblivious Adversary for Large Action Spaces
Not on the map. Why?
Abstract (arXiv)
We provide a novel reduction from swap-regret minimization to external-regret minimization, which improves upon the classical reductions of Blum-Mansour [BM07] and Stolz-Lugosi [SL05] in that it does not require finiteness of the space of actions. We show that, whenever there exists a no-external-regret algorithm for some hypothesis class, there must also exist a no-swap-regret algorithm for that same class. For the problem of learning with expert advice, our result implies that it is possible to guarantee that the swap regret is bounded by ε after log(N)O(1/ε) rounds and with O(N) per iteration complexity, where N is the number of experts, while the classical reductions of Blum-Mansour and Stolz-Lugosi require O(N/ε2) rounds and at least Omega(N2) per iteration complexity. Our result comes with an associated lower bound, which -- in contrast to that in [BM07] -- holds for oblivious and ℓ1-constrained adversaries and learners that can employ distributions over experts, showing that the number of rounds must be tildeOmega(N/ε2) or exponential in 1/ε. Our reduction implies that, if no-regret learning is possible in some game, then this game must have approximate correlated equilibria, of arbitrarily good approximation. This strengthens the folklore implication of no-regret learning that approximate coarse correlated equilibria exist. Importantly, it provides a sufficient condition for the existence of correlated equilibrium which vastly extends the requirement that the action set is finite, thus answering a question left open by [DG22; Ass+23]. Moreover, it answers several outstanding questions about equilibrium computation and learning in games.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Oct 2023.
Builds on
0 of 0 references.
No references here yet.
Built on by
Citing papers per year: 2024: 5; 2025: 4; 2026: 1.
10 papers.
- 2025Full Swap Regret and Discretized Calibrationcited by 13
- 2025High dimensional online calibration in polynomial timecited by 12
- 2024Calibration Error for Decision Makingcited by 11
- 2025Smooth Calibration and Decision Makingcited by 9
- 2025Swap Regret and Correlated Equilibria Beyond Normal-Form Gamescited by 7
- 2024Is Knowledge Power? On the (Im)possibility of Learning from Strategic Interactionscited by 5
- 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information gamescited by 4
- 2024Rate-Preserving Reductions for Blackwell Approachabilitycited by 4
- 2026The Stability of Online Algorithms in Performative Predictioncited by 4
- 2024Learning to Play Against Unknown Opponentscited by 3
- 2026The Stability of Online Algorithms in Performative Prediction27 Feb 2026
- 2025Smooth Calibration and Decision Making22 Apr 2025
- 2025High dimensional online calibration in polynomial time12 Apr 2025
- 2025Swap Regret and Correlated Equilibria Beyond Normal-Form Games27 Feb 2025
- 2025Full Swap Regret and Discretized Calibration13 Feb 2025
- 2024Learning to Play Against Unknown Opponents24 Dec 2024
- 2024Is Knowledge Power? On the (Im)possibility of Learning from Strategic Interactions15 Aug 2024
- 2024Rate-Preserving Reductions for Blackwell Approachability10 Jun 2024
- 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information games4 Jun 2024
- 2024Calibration Error for Decision Making21 Apr 2024