mlsanityData to 7 Oct 2026

A Generalized Extensive-Form Fictitious Play Algorithm

arXiv 2310.09658 ↗First posted 14 Oct 2023cs.GT cs.AIcited by 0

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Abstract (arXiv)

We introduce a simple extensive-form algorithm for finding equilibria of two-player, zero-sum games. The algorithm is realization equivalent to a generalized form of Fictitious Play. We compare its performance to that of a similar extensive-form fictitious play algorithm and a counter-factual regret minimization algorithm. All three algorithms share the same advantages over normal-form fictitious play in terms of reducing storage requirements and computational complexity. The new algorithm is intuitive and straightforward to implement, making it an appealing option for those looking for a quick and easy game solving tool.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 3 of its 17 references that are in the map. First posted on arXiv 14 Oct 2023.

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References · 3

  1. 2014Solving Large Imperfect Information Games Using CFR+cited by 78
  2. 2018Revisiting CFR+ and Alternating Updatescited by 19
  3. 2017Regret Minimization in Behaviorally-Constrained Zero-Sum Gamescited by 3

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