mlsanityData to 13 Oct 2026

Cheap Talking Algorithms

arXiv 2310.07867 ↗First posted 11 Oct 2023econ.TH cs.AIcited by 1

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Abstract (arXiv)

We simulate behaviour of two independent reinforcement learning algorithms playing the Crawford and Sobel (1982) game of strategic information transmission. We adopt memoryless algorithms to capture learning in a static game where a large population interacts anonymously. We show that sender and receiver converge to Nash equilibrium play. The level of informativeness of the sender's cheap talk decreases as the bias increases and, at intermediate level of the bias, it matches the level predicted by the Pareto optimal equilibrium or by the second best one. Conclusions are robust to alternative specifications of the learning hyperparameters and of the game.

Key facts. Cited by 1 paper in the map (data through 13 Oct 2026). Builds on 6 of its 41 references that are in the map. First posted on arXiv 11 Oct 2023.

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6 of 41 references.

References · 6

  1. 2016Learning to Communicate with Deep Multi-Agent Reinforcement Learningcited by 566
  2. 2016Multi-Agent Cooperation and the Emergence of (Natural) Languagecited by 181
  3. 2017Emergence of Language with Multi-agent Games: Learning to Communicate with Sequences of Symbolscited by 124
  4. 2018Emergent Communication through Negotiationcited by 62
  5. 2022Artificial Intelligence and Auction Designcited by 20
  6. 2021Emergent Communication under Competitioncited by 18

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Citing papers per year: 2026: 1.

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