Toward a Plug-and-Play Vision-Based Grasping Module for Robotics
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Abstract (arXiv)
Despite recent advancements in AI for robotics, grasping remains a partially solved challenge, hindered by the lack of benchmarks and reproducibility constraints. This paper introduces a vision-based grasping framework that can easily be transferred across multiple manipulators. Leveraging Quality-Diversity (QD) algorithms, the framework generates diverse repertoires of open-loop grasping trajectories, enhancing adaptability while maintaining a diversity of grasps. This framework addresses two main issues: the lack of an off-the-shelf vision module for detecting object pose and the generalization of QD trajectories to the whole robot operational space. The proposed solution combines multiple vision modules for 6DoF object detection and tracking while rigidly transforming QD-generated trajectories into the object frame. Experiments on a Franka Research 3 arm and a UR5 arm with a SIH Schunk hand demonstrate comparable performance when the real scene aligns with the simulation used for grasp generation. This work represents a significant stride toward building a reliable vision-based grasping module transferable to new platforms, while being adaptable to diverse scenarios without further training iterations.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 20 of its 39 references that are in the map. First posted on arXiv 6 Oct 2023.
Builds on
20 of 39 references.
References · 20
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8 more
- 2022From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperationcited by 79
- 2022Deep Learning Approaches to Grasp Synthesis: A Reviewcited by 69
- 2022Neural Grasp Distance Fields for Robot Manipulationcited by 31
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