How Many Views Are Needed to Reconstruct an Unknown Object Using NeRF?
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Abstract (arXiv)
Neural Radiance Fields (NeRFs) are gaining significant interest for online active object reconstruction due to their exceptional memory efficiency and requirement for only posed RGB inputs. Previous NeRF-based view planning methods exhibit computational inefficiency since they rely on an iterative paradigm, consisting of (1) retraining the NeRF when new images arrive; and (2) planning a path to the next best view only. To address these limitations, we propose a non-iterative pipeline based on the Prediction of the Required number of Views (PRV). The key idea behind our approach is that the required number of views to reconstruct an object depends on its complexity. Therefore, we design a deep neural network, named PRVNet, to predict the required number of views, allowing us to tailor the data acquisition based on the object complexity and plan a globally shortest path. To train our PRVNet, we generate supervision labels using the ShapeNet dataset. Simulated experiments show that our PRV-based view planning method outperforms baselines, achieving good reconstruction quality while significantly reducing movement cost and planning time. We further justify the generalization ability of our approach in a real-world experiment.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 Oct 2023.
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Citing papers per year: 2024: 4; 2025: 3; 2026: 1.
8 papers.
- 2025VISO-Grasp: Vision-Language Informed Spatial Object-centric 6-DoF Active View Planning and Grasping in Clutter and Invisibilitycited by 11
- 2024Exploiting Priors from 3D Diffusion Models for RGB-Based One-Shot View Planningcited by 4
- 2024Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priorscited by 2
- 2025DM-OSVP++: One-Shot View Planning Using 3D Diffusion Models for Active RGB-Based Object Reconstructioncited by 2
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstructioncited by 2
- 2024STAIR: Semantic-Targeted Active Implicit Reconstructioncited by 1
- 2024Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networkscited by 0
- 2025Data Augmentation for NeRFs in the Low Data Limitcited by 0
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstruction11 Jan 2026
- 2025DM-OSVP++: One-Shot View Planning Using 3D Diffusion Models for Active RGB-Based Object Reconstruction16 Apr 2025
- 2025VISO-Grasp: Vision-Language Informed Spatial Object-centric 6-DoF Active View Planning and Grasping in Clutter and Invisibility16 Mar 2025
- 2025Data Augmentation for NeRFs in the Low Data Limit3 Mar 2025
- 2024Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors12 Oct 2024
- 2024Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks11 Sep 2024
- 2024Exploiting Priors from 3D Diffusion Models for RGB-Based One-Shot View Planning25 Mar 2024
- 2024STAIR: Semantic-Targeted Active Implicit Reconstruction17 Mar 2024