Active-Perceptive Motion Generation for Mobile Manipulation
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Abstract (arXiv)
Mobile Manipulation (MoMa) systems incorporate the benefits of mobility and dexterity, due to the enlarged space in which they can move and interact with their environment. However, even when equipped with onboard sensors, e.g., an embodied camera, extracting task-relevant visual information in unstructured and cluttered environments, such as households, remains challenging. In this work, we introduce an active perception pipeline for mobile manipulators to generate motions that are informative toward manipulation tasks, such as grasping in unknown, cluttered scenes. Our proposed approach, ActPerMoMa, generates robot paths in a receding horizon fashion by sampling paths and computing path-wise utilities. These utilities trade-off maximizing the visual Information Gain (IG) for scene reconstruction and the task-oriented objective, e.g., grasp success, by maximizing grasp reachability. We show the efficacy of our method in simulated experiments with a dual-arm TIAGo++ MoMa robot performing mobile grasping in cluttered scenes with obstacles. We empirically analyze the contribution of various utilities and parameters, and compare against representative baselines both with and without active perception objectives. Finally, we demonstrate the transfer of our mobile grasping strategy to the real world, indicating a promising direction for active-perceptive MoMa.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 18 of its 34 references that are in the map. First posted on arXiv 30 Sep 2023.
Builds on
18 of 34 references.
References · 18
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
- 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
- 2022LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Actioncited by 435
- 2022Visual Language Maps for Robot Navigationcited by 362
- 2020Transporter Networks: Rearranging the Visual World for Robotic Manipulationcited by 342
- 2021Synergies Between Affordance and Geometry: 6-DoF Grasp Detection via Implicit Representationscited by 107
- 2021Volumetric Grasping Network: Real-time 6 DOF Grasp Detection in Cluttercited by 94
- 2016Revisiting Active Perceptioncited by 90
- 2021Articulated Object Interaction in Unknown Scenes with Whole-Body Mobile Manipulationcited by 44
- 2019An Efficient Sampling-based Method for Online Informative Path Planning in Unknown Environmentscited by 38
- 2022Robot Learning of Mobile Manipulation with Reachability Behavior Priorscited by 20
- 2022Closed-Loop Next-Best-View Planning for Target-Driven Graspingcited by 19
6 more
- 2018Multi-View Picking: Next-best-view Reaching for Improved Grasping in Cluttercited by 15
- 2022Online Next-Best-View Planner for 3D-Exploration and Inspection With a Mobile Manipulator Robotcited by 14
- 2017Reuleaux: Robot Base Placement by Reachability Analysiscited by 10
- 2021Mobile Manipulation Leveraging Multiple Viewscited by 4
- 2023Graph-based View Motion Planning for Fruit Detectioncited by 4
- 2021Combining Local and Global Viewpoint Planning for Fruit Coveragecited by 3
Built on by
Citing papers per year: 2024: 3; 2025: 4; 2026: 3.
10 papers.
- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulationcited by 48
- 2025Instruction-Augmented Long-Horizon Planning: Embedding Grounding Mechanisms in Embodied Mobile Manipulationcited by 4
- 2024Learning to Look: Seeking Information for Decision Making via Policy Factorizationcited by 2
- 2025DM-OSVP++: One-Shot View Planning Using 3D Diffusion Models for Active RGB-Based Object Reconstructioncited by 2
- 2025M4Diffuser: Multi-View Diffusion Policy with Manipulability-Aware Control for Robust Mobile Manipulationcited by 2
- 2024QuadWBG: Generalizable Quadrupedal Whole-Body Graspingcited by 1
- 2025UniFField: A Generalizable Unified Neural Feature Field for Visual, Semantic, and Spatial Uncertainties in Any Scenecited by 0
- 2026Whole-Body Mobile Manipulation using Offline Reinforcement Learning on Sub-optimal Controllerscited by 0
- 2026HAP: A Hand-Driven Active Perception Framework for Egocentric Head Motion Predictioncited by 0
- 2026INSPECT: Learning Robot View Selection from Assistant Usecited by 0
- 2026INSPECT: Learning Robot View Selection from Assistant Use17 Sep 2026
- 2026HAP: A Hand-Driven Active Perception Framework for Egocentric Head Motion Prediction16 Sep 2026
- 2026Whole-Body Mobile Manipulation using Offline Reinforcement Learning on Sub-optimal Controllers14 Apr 2026
- 2025UniFField: A Generalizable Unified Neural Feature Field for Visual, Semantic, and Spatial Uncertainties in Any Scene8 Oct 2025
- 2025M4Diffuser: Multi-View Diffusion Policy with Manipulability-Aware Control for Robust Mobile Manipulation18 Sep 2025
- 2025DM-OSVP++: One-Shot View Planning Using 3D Diffusion Models for Active RGB-Based Object Reconstruction16 Apr 2025
- 2025Instruction-Augmented Long-Horizon Planning: Embedding Grounding Mechanisms in Embodied Mobile Manipulation11 Mar 2025
- 2024QuadWBG: Generalizable Quadrupedal Whole-Body Grasping11 Nov 2024
- 2024Learning to Look: Seeking Information for Decision Making via Policy Factorization24 Oct 2024
- 2024RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulation23 Feb 2024